public static (IConsole top, IConsole bottom) SplitTopBottom(this Window c, BorderCollapse border = Collapse) { return(_SplitTopBottom(c, null, null, LineThickNess.Single, border, c.ForegroundColor, c.BackgroundColor)); }
internal static (IConsole top, IConsole bottom) _SplitTopBottom(IConsole c, string topTitle, string bottomTitle, LineThickNess thickness, BorderCollapse border, ConsoleColor foreground, ConsoleColor background) { if (border == None) { var top = LayoutExtensions._TopBot(c, topTitle, false, false, thickness, foreground); var bottom = LayoutExtensions._TopBot(c, bottomTitle, true, false, thickness, foreground); return(top, bottom); } if (border == Separate) { var top = LayoutExtensions._TopBot(c, topTitle, false, true, thickness, foreground); var bottom = LayoutExtensions._TopBot(c, bottomTitle, true, true, thickness, foreground); return(top, bottom); } lock (Window._staticLocker) { int h = c.WindowHeight; int width = c.WindowWidth; int topHeight = (h - 3) / 2; int bottomHeight = h - topHeight - 3; char leftChar = thickness == LineThickNess.Double ? '╠' : '├'; char rightChar = thickness == LineThickNess.Double ? '╣' : '┤'; c.DoCommand(c, () => { new Draw(c) .Box(0, 0, width - 1, topHeight + 1, topTitle, thickness); new Draw(c) .Box(0, topHeight + 1, width - 1, bottomHeight + topHeight + 2, bottomTitle, thickness); // print the edges c.PrintAt(0, topHeight + 1, leftChar); c.PrintAt(width, topHeight + 1, rightChar); }); var topWin = Window._CreateFloatingWindow(1, 1, width - 2, topHeight, foreground, background, true, c, null); var bottomWin = Window._CreateFloatingWindow(1, topHeight + 2, width - 2, bottomHeight, foreground, background, true, c, null); return(topWin, bottomWin); } }
public static (IConsole top, IConsole bottom) SplitTopBottom(this Window c, string topTitle, string bottomTitle, LineThickNess thickness, ConsoleColor foreground, ConsoleColor background, BorderCollapse border = Collapse) { return(_SplitTopBottom(c, topTitle, bottomTitle, thickness, border, foreground, background)); }
public static (IConsole left, IConsole right) SplitLeftRight(this Window c, BorderCollapse border = Collapse) { return(_SplitLeftRight(c, null, null, LineThickNess.Single, border, c.ForegroundColor, c.BackgroundColor)); }
internal static (IConsole left, IConsole right) _SplitLeftRight(IConsole c, string leftTitle, string rightTitle, LineThickNess thickness, BorderCollapse border, ConsoleColor foreground, ConsoleColor background) { if (border == None) { var left = LayoutExtensions._LeftRight(c, leftTitle, false, false, thickness, foreground); var right = LayoutExtensions._LeftRight(c, rightTitle, true, false, thickness, foreground); return(left, right); } if (border == Separate) { var left = LayoutExtensions._LeftRight(c, leftTitle, false, true, thickness, foreground); var right = LayoutExtensions._LeftRight(c, rightTitle, true, true, thickness, foreground); return(left, right); } lock (Window._staticLocker) { int h = c.WindowHeight; int w = c.WindowWidth - 3; int leftWidth = w / 2; int rightWidth = (w - leftWidth); c.DoCommand(c, () => { //todo need unit test for merging two boxes :D for now, lets print them twice so we get true overlap to start with new Draw(c) .Box(0, 0, leftWidth + 1, h - 1, leftTitle, thickness); new Draw(c) .Box(leftWidth + 1, 0, rightWidth + leftWidth + 2, h - 1, rightTitle, thickness); // print the corners c.PrintAt(leftWidth + 1, 0, '┬'); c.PrintAt(leftWidth + 1, h - 1, '┴'); }); var leftWin = Window._CreateFloatingWindow(1, 1, leftWidth, h - 2, foreground, background, true, c, null); var rightWin = Window._CreateFloatingWindow(leftWidth + 2, 1, rightWidth, h - 2, foreground, background, true, c, null); return(leftWin, rightWin); } }
public static (IConsole left, IConsole right) SplitLeftRight(this Window c, string leftTitle, string rightTitle, LineThickNess thickness, ConsoleColor foreground, ConsoleColor background, BorderCollapse border = Collapse) { return(_SplitLeftRight(c, leftTitle, rightTitle, thickness, border, foreground, background)); }