private void OnEnable() { pool = new List <ScriptedAudioSource>(); Muted.TieEvents(); Muted.PropertyChanged += OnMutedChanged; MasterVolume.TieEvents(); MasterVolume.PropertyChanged += OnMaterVolumeChanged; }
private void OnEnable() { pool = new List <ScriptedAudioSource>(); Muted.TieEvents(); Muted.PropertyChanged += OnMutedChanged; MasterVolume.TieEvents(); MasterVolume.PropertyChanged += OnMaterVolumeChanged; }