public void IgnoreMainJoystick(bool ignore) { ignoreMainJoystick.Switch(ignore); mainJoystick = Vector2.zero; Debug.Log("ignoreMainJoystick: " + ignoreMainJoystick.stat + ", Count: " + ignoreMainJoystick.setCount); }
public void IgnoreInput(bool ignore) { ignoreInput.Switch(ignore); mainJoystick = Vector2.zero; Debug.Log("IgnoreInput: " + ignoreInput.stat + ", Count: " + ignoreInput.setCount); }