예제 #1
0
 public static Bone InitSubBones(Bone bone)
 {
     bone.SubBones = new Bone[0];
     for (var i = 0; i < bone.transform.childCount; i++)
     {
         var child = bone.transform.GetChild(i).gameObject;
         if (!child.GetComponent <Bone>())
         {
             child.AddComponent <Bone>();
         }
         bone.AddSubBone(InitSubBones(child.GetComponent <Bone>()));
     }
     return(bone);
 }