void DumpRoomObjectImages(Room room, ObjectData obj, Gdi gdi) { var text = new ScummText(obj.Name); var sb = new StringBuilder(); sb.Append("Object #" + obj.Number).Append(" "); var decoder = new TextDecoder(sb); text.Decode(decoder); sb.AppendFormat(" size: {0}x{1}", obj.Width, obj.Height); Console.WriteLine(sb); var j = 0; foreach (var img in obj.Images) { // try // { var screen = new VirtScreen(0, obj.Width, obj.Height, PixelFormat.Indexed8, 2); if (img.IsBomp) { var bdd = new BompDrawData(); bdd.Src = img.Data; bdd.Dst = new PixelNavigator(screen.Surfaces[0]); bdd.X = 0; bdd.Y = 0; bdd.Width = obj.Width; bdd.Height = obj.Height; bdd.ScaleX = 255; bdd.ScaleY = 255; bdd.DrawBomp(); } else { gdi.DrawBitmap(img, screen, new Point(0, 0), obj.Width, obj.Height & 0xFFF8, 0, obj.Width / 8, room.Header.Width, DrawBitmaps.None, true); } using (var bmp = ToBitmap(room, screen)) { bmp.Save("obj_" + obj.Number + "_" + (++j) + ".png"); } // } // catch (Exception e) // { // Console.ForegroundColor = ConsoleColor.Red; // Console.WriteLine(e); // Console.ResetColor(); // Console.ReadLine(); // } } }
void DrawBlastObject(BlastObject eo) { var objnum = GetObjectIndex(eo.Number); if (objnum == -1) { throw new NotSupportedException(string.Format("DrawBlastObject: GetObjectIndex on BlastObject {0} failed", eo.Number)); } if (_objs[objnum].Images.Count == 0) { return; } var index = eo.Image >= _objs[objnum].Images.Count ? 0 : eo.Image < 0 ? 0 : eo.Image; var img = _objs[objnum].Images[index]; if (!img.IsBomp) { throw new NotSupportedException(string.Format("object {0} is not a blast object", eo.Number)); } var bdd = new BompDrawData(); bdd.Src = img.Data; bdd.Dst = new PixelNavigator(MainVirtScreen.Surfaces[0]); bdd.Dst.GoTo(MainVirtScreen.XStart, 0); bdd.X = eo.Rect.Left; bdd.Y = eo.Rect.Top; bdd.Width = _objs[objnum].Width; bdd.Height = _objs[objnum].Height; bdd.ScaleX = eo.ScaleX; bdd.ScaleY = eo.ScaleY; if ((bdd.ScaleX != 255) || (bdd.ScaleY != 255)) { bdd.ShadowMode = 0; } else { bdd.ShadowMode = eo.Mode; } bdd.ShadowPalette = _shadowPalette; bdd.DrawBomp(); MarkRectAsDirty(MainVirtScreen, new Rect(bdd.X, bdd.X + bdd.Width, bdd.Y, bdd.Y + bdd.Height)); }
protected void SetCursorFromImg(int obj, int room, int index) { if (room == -1) { room = GetObjectRoom(obj); } var roomD = (CurrentRoom != room) ? _resManager.GetRoom((byte)room) : roomData; var ob = roomD.Objects.First(o => o.Number == obj); var img = ob.Images[index - 1]; SetCursorHotspot(ob.Hotspots[index - 1]); var pixels = img.IsBomp ? BompDrawData.DecompressBomp(img.Data, ob.Width, ob.Height) : GrabPixels(img, ob.Width, ob.Height); SetCursorFromBuffer(pixels, ob.Width, ob.Height); }