예제 #1
0
    private GUITexture bombHUD;         // Heads up display of whether the player has a bomb or not.

    public void attach(BombObserver observer)
    {
        observers.Add(observer);
    }
예제 #2
0
 public void detach(BombObserver observer)
 {
     observers.Remove(observer);
 }
예제 #3
0
 public void BombCntObserver(BombObserver observer)
 {
     BombObserverEvent += observer;
 }