private async Task <int> CreateUsers(int howMany, bool household, bool quiet) { int created = 0; int[] familyOptions = { 1, 2, 3, 4, 5, FamilyRandomIndicator, GroupRandomIndicator }; float[] familyWeights = { 0.25F, 0.35F, 0.21F, 0.10F, 0.04F, 0.047F, 0.003F }; var issues = new List <string>(); // make the participants var users = await _userDataGenerator.Generate(Site.Id, howMany); var minDateTime = DateTime.MaxValue; var maxDateTime = DateTime.MinValue; if (!quiet) { Console.Write($"Inserting {howMany} users... "); } ProgressBar progress = quiet ? null : new ProgressBar(); try { var rand = new Bogus.Randomizer(); int familyMembers = 0; Domain.Model.User parent = null; // insert the participants foreach (var user in users) { bool currentUserParent = false; // set an appropriate random date and time for insertion var setDateTime = _dateTimeDataGenerator.SetRandom(Site); if (setDateTime < minDateTime) { minDateTime = setDateTime; } if (setDateTime > maxDateTime) { maxDateTime = setDateTime; } if (familyMembers > 0) { // we are processing family members user.User.LastName = parent.LastName; if (rand.Int(1, 100) > 5) { user.User.Username = null; } // insert the family member try { await _facade .UserService .AddHouseholdMemberAsync(parent.Id, user.User); created++; } catch (GraException gex) { issues.Add($"Household username: {user.User.Username} - {gex.Message}"); } familyMembers--; } else { // not processing family members, should this person be a head of household? if (household && rand.Int(1, 100) <= 31) { currentUserParent = true; familyMembers = rand.WeightedRandom <int>(familyOptions, familyWeights); if (familyMembers == FamilyRandomIndicator) { familyMembers = rand.Int(6, 10); } else if (familyMembers == GroupRandomIndicator) { familyMembers = rand.Int(11, 100); } } // insert the created user try { var inserted = await _facade .UserService .RegisterUserAsync(user.User, user.Password); if (currentUserParent) { parent = inserted; } created++; } catch (Exception ex) { issues.Add($"Username: {user.User.Username} - {ex.Message}"); } } if (progress != null) { progress.Report((double)created / howMany); } } } finally { if (progress != null) { progress.Dispose(); } } Console.WriteLine($"Created {created} random users in {Site.Name}."); Console.WriteLine($"Users registered between {minDateTime} and {maxDateTime}."); if (issues.Count > 0) { Console.WriteLine("Some issues were encountered:"); foreach (string issue in issues) { Console.WriteLine($"- {issue}"); } } await DisplayUserCount(); return(howMany == created ? 0 : 1); }
Generate(Site site, int count, int challengePercent, int codePercent, bool quiet) { int[] minuteCeilings = { 60, 120, 500 }; float[] minuteCeilingDistribution = { 0.85F, 0.1F, 0.05F }; var userList = await _userService.GetPaginatedUserListAsync(new UserFilter()); var codeList = await _triggerService.GetPaginatedListAsync(new TriggerFilter { SecretCodesOnly = true }); var challengeList = await _challengeService .GetPaginatedChallengeListAsync(new ChallengeFilter()); var activities = new List <GeneratedActivity>(); var rand = new Bogus.Randomizer(); if (!quiet) { Console.Write($"Generating {count} activity items... "); } ProgressBar progress = quiet ? null : new ProgressBar(); try { for (int i = 0; i < count; i++) { bool addActivity = false; var randomUser = (await _userService.GetPaginatedUserListAsync(new UserFilter { SiteId = site.Id, Skip = rand.Int(0, userList.Count - 1), Take = 1 })).Data.First(); var act = new GeneratedActivity { User = randomUser, }; if (challengePercent > 0 && rand.Int(1, 100) <= challengePercent) { bool isValid = false; int challengeLookupCount = 0; await _configureUserSite.Lookup(randomUser.Id); _challengeService.ClearCachedUserContext(); DataWithCount <IEnumerable <Challenge> > randomChallenge = null; while (!isValid) { challengeLookupCount++; var filter = new ChallengeFilter() { Take = rand.Int(0, challengeList.Count - 1), Skip = 1 }; randomChallenge = await _challengeService.GetPaginatedChallengeListAsync(filter); if (randomChallenge.Data != null && randomChallenge.Data.FirstOrDefault() != null) { isValid = randomChallenge.Data.First().IsValid; } if (challengeLookupCount > 20) { _logger.LogError($"Unable to find an eligible challenge for user id {randomUser.Id} after 20 tries, giving up."); randomChallenge = null; addActivity = false; break; } } if (randomChallenge != null) { var randomTasks = await _challengeService .GetChallengeTasksAsync(randomChallenge.Data.First().Id); var randomTask = randomTasks .Skip(rand.Int(0, randomTasks.Count() - 1)).First(); randomTask.IsCompleted = true; act.ActivityType = ActivityType.ChallengeTasks; act.ChallengeId = randomChallenge.Data.First().Id; act.ChallengeTasks = new List <ChallengeTask> { randomTask }; addActivity = true; } } else { if (codePercent > 0 && rand.Int(1, 100) <= codePercent) { var randomCode = (await _triggerService.GetPaginatedListAsync(new TriggerFilter { SiteId = site.Id, Skip = rand.Int(0, codeList.Count - 1), Take = 1, SecretCodesOnly = true })).Data.First(); act.ActivityType = ActivityType.SecretCode; act.SecretCode = randomCode.SecretCode; addActivity = true; } else { act.ActivityAmount = rand.Int(1, rand .WeightedRandom <int>(minuteCeilings, minuteCeilingDistribution)); act.ActivityType = ActivityType.Default; addActivity = true; } } if (addActivity) { activities.Add(act); } if (progress != null) { progress.Report((double)i / count); } } } finally { if (progress != null) { progress.Dispose(); Console.WriteLine(); } } return(activities); }