public void CloseSocket() { //Start a server and client Server server = new Server(2000, new string[] { "200", "dictionary.txt" }); BoggleClientModel model = new BoggleClientModel(); Assert.IsTrue(model.Connect("localhost", 2000, "hey")); model.CloseClient(); try { model.SendWord("Test"); Assert.Fail(); } catch { } server.CloseServer(); }