protected override void Start() { playerUI = playerUIGO.GetComponent <MainPlayerUI>(); boatCamera = GetComponent <BoatCamera>(); boatParts = GetComponent <BoatParts>(); base.Start(); health = 50; cannon = cannonHolder.transform.GetChild(0).transform.gameObject; }
protected override void Start() { playerUI = playerUIGO.GetComponent<MainPlayerUI>(); boatCamera = GetComponent<BoatCamera>(); boatParts = GetComponent<BoatParts>(); base.Start(); health = 50; cannon = cannonHolder.transform.GetChild(0).transform.gameObject; }