public void PhaseChange(BoardController.Phase newPhase) { if (onPhaseChange != null) { onPhaseChange(newPhase); } }
public void ChangePhase(BoardController.Phase newPhase) { switch (newPhase) { case BoardController.Phase.PreGameSetupPhase: Debug.Log("changing to PGSP"); DoPreGameSetupPhase(); break; } phaseDisplayText.text = newPhase.ToString(); lastSetPhase = newPhase; }