private static void MakeNonWinningMove(Game game, int columnNumber, bool isYellow) { var board = new BoardAPI(Game.NUMBER_OF_COLUMNS, Game.NUMBER_OF_ROWS); board.MakeMove(game.Cells, columnNumber, isYellow); Assert.IsFalse(board.WasWinningMove(game.Cells, columnNumber, isYellow)); }
public void CheckHeightOfEmptyColumnIs0() { var game = new Game(); var board = new BoardAPI(10, 8); var actualResult = board.GetHeightOfColumn(game.Cells, 1); Assert.AreEqual(0, actualResult); }
public void CheckNewBoardIsNotFull() { var game = new Game(); var board = new BoardAPI(Game.NUMBER_OF_COLUMNS, Game.NUMBER_OF_ROWS); var actualResult = board.IsBoardFull(game.Cells); Assert.IsFalse(actualResult); }
private API() { OAuthorAPI = new OAuthorAPI(""); UserAPI = new UserAPI(""); CategoryAPI = new CategoryAPI(""); PinAPI = new PinAPI(""); BoardAPI = new BoardAPI(""); }
public void TestMoveCanBeMadeToValidColumn() { var game = new Game(); var board = new BoardAPI(10, 8); var actualResult = board.IsMoveAllowed(game.Cells, 1) && board.IsMoveAllowed(game.Cells, Game.NUMBER_OF_COLUMNS - 1); Assert.IsTrue(actualResult); }
public void TestMoveCannotBeMadeToInvalidNegativeColumn() { var game = new Game(); var board = new BoardAPI(10, 8); var actualResult = board.IsMoveAllowed(game.Cells, -1); Assert.IsFalse(actualResult); }
public void TestMoveCannotBeMadeToInvalidPostiveColumn() { var game = new Game(); var board = new BoardAPI(Game.NUMBER_OF_COLUMNS, Game.NUMBER_OF_ROWS); //valid is 0...n-1 var actualResult = board.IsMoveAllowed(game.Cells, Game.NUMBER_OF_COLUMNS); Assert.IsFalse(actualResult); }
public async Task <ActionResult <BoardAPI> > CreateBoard(BoardAPI board) { if (board == null) { return(BadRequest()); } var boardTmp = await domain.CreateBoard(mapper.Map <BoardDTO>(board)); return(mapper.Map <BoardAPI>(boardTmp)); }
public void CheckPlayingANewBoardIsNotAWin() { var game = new Game(); var board = new BoardAPI(Game.NUMBER_OF_COLUMNS, Game.NUMBER_OF_ROWS); board.MakeMove(game.Cells, 1, true); var actualResult = board.WasWinningMove(game.Cells, 1, true); Assert.IsFalse(actualResult); }
public void CheckHeightOfPlayedColumnIsCorrect() { var game = new Game(); var board = new BoardAPI(10, 8); board.MakeMove(game.Cells, 1, true); board.MakeMove(game.Cells, 1, true); board.MakeMove(game.Cells, 1, true); var actualResult = board.GetHeightOfColumn(game.Cells, 1); Assert.AreEqual(3, actualResult); }
public void CheckForWinningVerticalMove() { var game = new Game(); var board = new BoardAPI(Game.NUMBER_OF_COLUMNS, Game.NUMBER_OF_ROWS); board.MakeMove(game.Cells, 2, true); board.MakeMove(game.Cells, 2, true); board.MakeMove(game.Cells, 2, true); board.MakeMove(game.Cells, 2, true); var actualResult = board.WasWinningMove(game.Cells, 2, true); Assert.IsTrue(actualResult); }
public async Task <ActionResult <string> > ChangeSecurity(int id, BoardAPI board) { if (id != board.Id) { return(BadRequest()); } var response = await domain.UpdateBoard(mapper.Map <BoardDTO>(board)); if (response > 0) { return($"{response} security Board updated"); } return(BadRequest()); }
public PinListViewModel(Context context, Func <uint, int, Task <IEnumerable <Pin> > > _func) : base(context) { PinAPI = ServiceLocator.Resolve <PinAPI>(); BoardAPI = ServiceLocator.Resolve <BoardAPI>(); PinList = new IncrementalLoadingList <Pin>(_func); SelecterVisibility = Visibility.Collapsed; QuickBoardChanged += (s, e) => { InitQuickBoard(); }; InitQuickBoard(); }
public PinListViewModel(Context context, Func<uint, int, Task<IEnumerable<Pin>>> _func) : base(context) { PinAPI = ServiceLocator.Resolve<PinAPI>(); BoardAPI = ServiceLocator.Resolve<BoardAPI>(); PinList = new IncrementalLoadingList<Pin>(_func); SelecterVisibility = Visibility.Collapsed; QuickBoardChanged += (s, e) => { InitQuickBoard(); }; InitQuickBoard(); }
public async override void OnNavigatedTo(HBNavigationEventArgs e) { try { var board = e.Parameter as Board; if (board == null || board == CurrentBoard) { return; } CurrentBoard = await BoardAPI.GetBoard(board.board_id); await PinListViewModel.ClearAndReload(); } catch (Exception ex) { } }
public void CheckFullyPlayedBoardIsFull() { var game = new Game(); var board = new BoardAPI(Game.NUMBER_OF_COLUMNS, Game.NUMBER_OF_ROWS); for (int c = 0; c < Game.NUMBER_OF_COLUMNS; c++) { for (int r = 0; r < Game.NUMBER_OF_ROWS; r++) { board.MakeMove(game.Cells, c, true); } } var actualResult = board.IsBoardFull(game.Cells); Assert.IsTrue(actualResult); }
public void CheckForWinningDiagonalSWtoNE_Move() { var game = new Game(); var board = new BoardAPI(Game.NUMBER_OF_COLUMNS, Game.NUMBER_OF_ROWS); MakeNonWinningMove(game, 4, RED); MakeNonWinningMove(game, 4, YELLOW); MakeNonWinningMove(game, 4, RED); MakeNonWinningMove(game, 4, YELLOW); MakeNonWinningMove(game, 3, YELLOW); MakeNonWinningMove(game, 3, RED); MakeNonWinningMove(game, 3, YELLOW); MakeNonWinningMove(game, 2, RED); MakeNonWinningMove(game, 2, YELLOW); board.MakeMove(game.Cells, 1, YELLOW); var actualResult = board.WasWinningMove(game.Cells, 1, YELLOW); Assert.IsTrue(actualResult); }
private async Task <IEnumerable <Pin> > GetData(uint startIndex, int page) { if (CurrentBoard == null) { return(new List <Pin>()); } IsLoading = true; try { var list = await BoardAPI.GetPins(CurrentBoard.board_id, PinListViewModel.GetMaxPinID()); foreach (var item in list) { item.Width = PinListViewModel.ColumnWidth; if (item.file != null) { item.Height = ((PinListViewModel.ColumnWidth - 0.8) * item.file.height / item.file.width); } } if (list.Count == 0) { PinListViewModel.PinList.NoMore(); } else { PinListViewModel.PinList.HasMore(); } return(list); } catch (Exception ex) { } finally { IsLoading = false; } return(null); }