예제 #1
0
 public void Reset()
 {
     IsGameover = false;
     DownTerm   = 1;
     ChangeScore(0);
     NextBlockGroup = BlockGroupInfo.GetRandomBlock();
 }
예제 #2
0
 public void ChangeNextBlock()
 {
     GameContext.Instance.NextBlockGroup = BlockGroupInfo.GetRandomBlock();
     UIController.Instance.NextBlockUI.ChangeNextBlockGroup(GameContext.Instance.NextBlockGroup);
 }