private void ToTheNextPriority(Transform nextBlockGrid) { BlockGridDropZone bgdz = nextBlockGrid.GetComponent <BlockGridDropZone>(); bgdz.blockGridInfo.priority = blockGridInfo.priority + 1; bgdz.PriorityGiving(); }
public void ResetAll() { foreach (Transform bg in BlockGridDropZone.blockGrids) { if (bg != null && bg.parent.name.StartsWith("Content")) { BlockGridDropZone bgdz = bg.GetComponent <BlockGridDropZone>(); if (bgdz != null) { bgdz.InfoReset(); } } } }