예제 #1
0
        public CollectableBonus CreateBonus(BlockInfo block)
        {
            if (block.Bonus == null)
            {
                return(null);
            }
            var suitableBonus = BonusPrefabs.FirstOrDefault(b => b.Type == block.Bonus);

            if (suitableBonus == null)
            {
                return(null);
            }
            var bonusObj = Instantiate(suitableBonus.gameObject) as GameObject;

            bonusObj.transform.SetParent(transform);
            bonusObj.transform.localScale = Vector3.one;
            bonusObj.GetComponent <RectTransform>().anchoredPosition =
                BlockController.BlockPositionFromSavedPosition(new Vector2(block.X, block.Y));
            bonusObj.SetActive(false);
            return(bonusObj.GetComponent <CollectableBonus>());
        }