public void SaveModelData(ModSysModel mod) { BllSysModel Bll = new BllSysModel(); ModJsonResult json = new ModJsonResult(); if (!string.IsNullOrEmpty(Request["modify"])) //修改 { ModSysModel modLod = Bll.LoadData(mod.Id); modLod.ModelName = mod.ModelName; modLod.Sort = mod.Sort; modLod.Remark = mod.Remark; int result = Bll.Update(modLod); if (result <= 0) { json.success = false; json.msg = "修改失败,请稍后再操作!"; } } else { mod.CreateTime = DateTime.Now; mod.CompanyId = CurrentMaster.Cid; mod.Id = Guid.NewGuid().ToString(); mod.Status = (int)StatusEnum.正常; int result = Bll.Insert(mod); if (result <= 0) { json.success = false; json.msg = "新增失败,请稍后再操作!"; } } WriteJsonToPage(json.ToString()); }
/// <summary> /// 删除 /// </summary> public void DeleteModelData(string id) { var msg = new ModJsonResult(); try { BllSysModel Bll = new BllSysModel(); if (Bll.DeleteStatus(id) > 0) { msg.success = true; } else { msg.success = false; msg.msg = "操作失败"; } } catch (Exception ex) { msg.msg = "操作失败:" + ex.Message; } WriteJsonToPage(msg.ToString()); }