public Xreturn(Ability ability) : base(ability) { Modifier = new XmarkModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); DisableTimeSinceCastCheck = true; DisablePathfinder = true; BlinkAbilities.Add("morphling_waveform"); BlinkAbilities.Add("sandking_burrowstrike"); BlinkAbilities.Add("faceless_void_time_walk"); BlinkAbilities.Add("phantom_lancer_doppelwalk"); BlinkAbilities.Add("ember_spirit_activate_fire_remnant"); CounterAbilities.Add(Eul); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); }
public Xmark(Ability ability) : base(ability) { IsDisable = false; BlinkAbilities.Clear(); BlinkAbilities.Add("item_blink"); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Lotus); }
public Glimpse(Ability ability) : base(ability) { DisablePathfinder = true; DisableAbilities.Clear(); BlinkAbilities.Clear(); BlinkAbilities.Add("sandking_burrowstrike"); BlinkAbilities.Add("phantom_lancer_doppelwalk"); BlinkAbilities.Add("ember_spirit_activate_fire_remnant"); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.Add(SnowBall); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invul); CounterAbilities.Add(PhaseShift); }
public Assassinate(Ability ability) : base(ability) { BlinkAbilities.Add("item_blink"); BlinkAbilities.Add("antimage_blink"); BlinkAbilities.Add("queenofpain_blink"); BlinkAbilities.Add("ember_spirit_activate_fire_remnant"); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(Eul); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(BallLightning); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); aghanimRadius = Ability.AbilitySpecialData.First(x => x.Name == "scepter_radius").Value; }