/*! This methode is called from LoadFile() and executes the actual loading * Runs in own thread */ private void LoadFileWorker(object sender, DoWorkEventArgs e) { BlenderFile b = new BlenderFile(Path); List <BlenderMesh> blenderMeshes = new List <BlenderMesh>(); blenderObjects = b.readObject(); blenderMeshes = b.readMesh(); unityMeshes = BlenderFile.createSubmeshesForUnity(blenderMeshes); return; }