/// <summary> /// 检测船长技能是否存在,没有则隐藏 /// </summary> void CheckCaptionCount() { if (BlackScienceDC.CheckHaveCaption() == false) { // MyHead.BtnBlackScience.transform.parent.gameObject.SetActive(false); MyHead.SprCaptainHead.gameObject.SetActive(false); } }
/// <summary> /// 黑科技 /// </summary> void BtnBlackScience_OnClickEventHandler(UIButton sender) { if (BlackScienceDC.CheckHaveCaption() == false) { NGUIUtil.ShowTipWndByKey(30000050); return; } BlackScienceChoWnd bsWnd = WndManager.GetDialog <BlackScienceChoWnd>(); ShipPlan P = ShipPlanDC.GetCurShipPlan(); CaptionInfo captionInfo = BlackScienceDC.GetCaptionD(P.BlackScienceID); bsWnd.SetSelectCaptain(captionInfo); }