void Start() { blackMask.InstantFadeTo(1); highScoreLabel.Disappear(); highScoreText.Disappear(); playButton.Disappear(); optionsButton.Disappear(); }
public void Appear() { Time.timeScale = 0.5f; gameOver.Appear(); scoreLabel.Appear(); scoreText.Appear(); continueButton.Appear(); redMask.InstantFadeTo(1); redMask.FadeIn(); scoreText.GetComponent <Text>().text = score.Value.ToString(); }