public void create_dealers_hand_for(BlackJackTable black_jack_table) { if (dealers_hand == null) { _hands.Add(_hand_factory.create_dealers_hand_for(black_jack_table)); } }
public void place_bet_on_free_position(Chips chips_wagered, BlackJackTable black_jack_table) { if (players_active_hand == null) { _hands.Add(_hand_factory.create_players_hand_with(chips_wagered, black_jack_table, HandLetters.A.ToString())); } }
public Hand create_players_hand_with(Chips chips_wagered, BlackJackTable black_jack_table, string hand_letter) { var players_hand = new PlayersHand(chips_wagered, black_jack_table, hand_letter); players_hand.mark_as_active(); return(players_hand); }
public on_a_blackjacktable() { card_shoe = MockRepository.GenerateStub<ICardShoe>(); playing_positions = MockRepository.GenerateStub<IPlayingPositions>(); table_status = MockRepository.GenerateStub<ITableStatus>(); player = MockRepository.GenerateStub<IPlayer>(); SUT = new BlackJackTable(player, card_shoe, playing_positions, table_status); }
public on_a_blackjacktable() { card_shoe = MockRepository.GenerateStub <ICardShoe>(); playing_positions = MockRepository.GenerateStub <IPlayingPositions>(); table_status = MockRepository.GenerateStub <ITableStatus>(); player = MockRepository.GenerateStub <IPlayer>(); SUT = new BlackJackTable(player, card_shoe, playing_positions, table_status); }
public void create_dealers_hand_for(BlackJackTable black_jack_table) { if (dealers_hand == null) _hands.Add(_hand_factory.create_dealers_hand_for(black_jack_table)); }
public void place_bet_on_free_position(Chips chips_wagered, BlackJackTable black_jack_table) { if (players_active_hand == null) _hands.Add(_hand_factory.create_players_hand_with(chips_wagered, black_jack_table, HandLetters.A.ToString())); }
public Hand create_dealers_hand_for(BlackJackTable black_jack_table) { return(new DealersHand(black_jack_table)); }