private void StandButton_Click(object sender, RoutedEventArgs e) { playerTurn--; if (playerTurn < 0) { HitButton.Visibility = Visibility.Hidden; DoubleDownButton.Visibility = Visibility.Hidden; StandButton.Visibility = Visibility.Hidden; SplitButton.Visibility = Visibility.Hidden; TurnLabel.Content = "Turn:"; BlackJackController.HouseTurn(); UpdateHands(); EndGame(); } else { HitButton.Visibility = Visibility.Hidden; DoubleDownButton.Visibility = Visibility.Hidden; StandButton.Visibility = Visibility.Hidden; SplitButton.Visibility = Visibility.Hidden; D1Button.Visibility = Visibility.Visible; D5Button.Visibility = Visibility.Visible; D10Button.Visibility = Visibility.Visible; TurnLabel.Content = $"Turn: {PlayerNameDisplays[playerTurn].Content.ToString()}"; HideCurrentHand(false); } }
public void BeatHouseFail() { BlackJackController blackJack = new BlackJackController(1); Deck deck = new Deck(); Deck playerHand = new Deck(true); Deck houseHand = new Deck(true); Card AceSpade = new Card(Suit.SPADES, Face.ACE); Card KingSpade = new Card(Suit.SPADES, Face.KING); houseHand.Return(AceSpade); houseHand.Return(KingSpade); Card SevenClub = new Card(Suit.CLUBS, Face.SEVEN); Card TwoHeart = new Card(Suit.HEARTS, Face.TWO); playerHand.Return(SevenClub); playerHand.Return(TwoHeart); bool beatHouse = false; if (blackJack.GetHandValue(playerHand) > blackJack.GetHandValue(houseHand) && blackJack.GetHandValue(playerHand) < 21) { beatHouse = true; } Assert.IsFalse(beatHouse); }
public void HouseDrawFail() { BlackJackController blackJack = new BlackJackController(1); Deck deck = new Deck(); Deck playerHand = new Deck(true); Deck houseHand = new Deck(true); Card TwoSpade = new Card(Suit.SPADES, Face.TWO); Card SevenHeart = new Card(Suit.HEARTS, Face.SEVEN); playerHand.Return(TwoSpade); playerHand.Return(SevenHeart); Card SevenClub = new Card(Suit.CLUBS, Face.SEVEN); Card QueenSpade = new Card(Suit.SPADES, Face.QUEEN); houseHand.Return(SevenClub); houseHand.Return(QueenSpade); bool drawHouse = false; if (blackJack.GetHandValue(playerHand) == blackJack.GetHandValue(houseHand) && blackJack.GetHandValue(playerHand) < 21) { drawHouse = true; } Assert.IsFalse(drawHouse); }
private void InitializeGame() { int amountOfPlayers = ConsoleIO.PromptForInt("Enter How Many Players", 1, 5); c = new BlackJackController(); c.Winner += (winner, winCondition) => { Console.WriteLine($"{winner} has won."); Console.ReadKey(); }; c.Bust += (busted) => { if (currentPlayer == busted) { turnActive = false; } Console.WriteLine($"{busted} has busted"); }; c.StartGame <ConsoleCardPlayer>(amountOfPlayers); players = c.Players.Cast <ConsoleCardPlayer>().ToList(); foreach (var player in players) { player.Name = ConsoleIO.PromptForInput("Enter A Name", allowEmpty: false); } }
private void RunBusterMoves(BlackJackController blackJackController) { blackJackController.StartGame <CardPlayer>(); var player = blackJackController.Players[0]; blackJackController.TakeInitialBet(player, 100); for (int i = 0; i < 30; i++) { blackJackController.HitPlayer(player); } }
private void EndGame() { int dealerTotal = BlackJackController.GetTotal("", false, true); DealerTotal.Content = $":{dealerTotal}"; for (int i = 0; i < NumPlayers; i++) { string name = PlayerNameDisplays[i].Content.ToString(); int bank = BlackJackController.PayoutForBankOnAPlayer(name); PlayerBankDisplays[i].Content = $"${bank}"; } }
private void DoubleDownButton_Click(object sender, RoutedEventArgs e) { string playerName = GetCurrentPlayerName(); BlackJackController.DoublingDown(playerName); PlayerBankDisplays[playerTurn].Content = $"${BlackJackController.blackjack.GetPlayer(playerName).Bank}"; StandButton_Click(sender, e); if (playerTurn >= 0) { HideCurrentHand(true); } }
private void StartGame(List <string> names) { switch (game) { case Game.BlackJack: BlackJackController.StartGame(names.ToArray()); AddUserControl(new BlackjackUC(names), true); break; case Game.Poker: AddUserControl(new PokerUC(names), true); break; } }
public void FireBustEventWhenHandIHitTooMuch() { //arrange var blackJackController = new BlackJackController(); bool busted = false; blackJackController.Bust += (busterBlader) => busted = true; //act RunBusterMoves(blackJackController); //assert Assert.IsTrue(busted); }
public void KeepHittingHouseHandWhileUnder17() { //arrange var blackJackController = new BlackJackController(); blackJackController.StartGame <CardPlayer>(); //act blackJackController.RunHouseTurn(); List <Card> houseHand = blackJackController.House.Hand; //assert Assert.IsTrue(blackJackController.CountHand(houseHand) >= 17); }
public void Awake() { blackJackController = FindObjectOfType(typeof(BlackJackController)) as BlackJackController; cardController = FindObjectOfType(typeof(CardController)) as CardController; dealerController = FindObjectOfType(typeof(DealerController)) as DealerController; HitButtonState(false); StandButtonState(false); BetFieldState("clear"); PlayerFundsState(false); ShowPlayerStatusState("clear"); //Shows each players starting funds playerAvailableFunds.GetComponent <InputField>().text = playerFunds.ToString(); }
public void TheResultFromAddingAJackAndAnAceIs21() { var controller = new BlackJackController(); var cards = new List <Card>() { new Card(Rank.Ace, Suit.Club), new Card(Rank.Jack, Suit.Diamond) }; var expected = 21; int actual; actual = controller.CountHand(cards); Assert.AreEqual(expected, actual); }
public void BlackJackPass() { BlackJackController blackJack = new BlackJackController(1); Deck deck = new Deck(); Deck playerHand = new Deck(true); Card AceSpade = new Card(Suit.SPADES, Face.ACE); Card KingSpade = new Card(Suit.SPADES, Face.KING); playerHand.Return(AceSpade); playerHand.Return(KingSpade); bool isBlackjack = blackJack.BlackJack(playerHand); Assert.IsTrue(isBlackjack); }
public void TheResultForTwoAcesAndaJackIsEleven() { var controller = new BlackJackController(); var cards = new List <Card>() { new Card(Rank.Ace, Suit.Club), new Card(Rank.Ace, Suit.Diamond), new Card(Rank.Jack, Suit.Spade), }; var expected = 12; int actual; actual = controller.CountHand(cards); Assert.AreEqual(expected, actual); }
public void TheResultAFourAcesIsFourteen() { var controller = new BlackJackController(); var cards = new List <Card>() { new Card(Rank.Ace, Suit.Club), new Card(Rank.Ace, Suit.Diamond), new Card(Rank.Ace, Suit.Spade), new Card(Rank.Ace, Suit.Heart) }; var expected = 14; int actual; actual = controller.CountHand(cards); Assert.AreEqual(expected, actual); }
private void HitButton_Click(object sender, RoutedEventArgs e) { DoubleDownButton.Visibility = Visibility.Hidden; SplitButton.Visibility = Visibility.Hidden; string playerName = GetCurrentPlayerName(); BlackJackController.HitMe(playerName, false); if (BlackJackController.IsBusted(playerName, false)) { HitButton.Visibility = Visibility.Hidden; PlayerBustDisplays[playerTurn].Content = "Busted"; } //UpdateHands(); DisplayCurrentHand(); PlayerTotalDisplays[playerTurn].Content = $":{BlackJackController.GetTotal(GetCurrentPlayerName(), false)}"; }
public void BlackJackFail() { BlackJackController blackJack = new BlackJackController(1); Deck deck = new Deck(); Deck playerHand = new Deck(true); Card AceSpade = new Card(Suit.SPADES, Face.ACE); Card KingSpade = new Card(Suit.SPADES, Face.KING); Card TenHeart = new Card(Suit.HEARTS, Face.TEN); playerHand.Return(AceSpade); playerHand.Return(KingSpade); playerHand.Return(TenHeart); bool isBlackjack = blackJack.BlackJack(playerHand); Assert.IsFalse(isBlackjack); }
public void TheResultFor3TwosAFourAndAnAce() { var controller = new BlackJackController(); var cards = new List <Card>() { new Card(Rank.Ace, Suit.Club), new Card(Rank.Four, Suit.Spade), new Card(Rank.Two, Suit.Spade), new Card(Rank.Two, Suit.Diamond), new Card(Rank.Two, Suit.Diamond) }; var expected = 21; int actual; actual = controller.CountHand(cards); Assert.AreEqual(expected, actual); }
public void FiveCardCharlieFail() { BlackJackController blackJack = new BlackJackController(1); Deck deck = new Deck(); Deck playerHand = new Deck(true); Card AceSpade = new Card(Suit.SPADES, Face.ACE); Card AceClub = new Card(Suit.CLUBS, Face.ACE); Card AceHeart = new Card(Suit.HEARTS, Face.ACE); playerHand.Return(AceClub); playerHand.Return(AceSpade); playerHand.Return(AceHeart); bool isCharlie = blackJack.FiveCardCharlie(playerHand); Assert.IsFalse(isCharlie); }
public void UpdateHands() { for (int i = 0; i < NumPlayers; i++) { PlayerHandDisplays[i].Children.Clear(); string name = PlayerNameDisplays[i].Content.ToString(); int total = BlackJackController.GetTotal(name, false); PlayerTotalDisplays[i].Content = $":{total}"; if (BlackJackController.IsBusted(name, false)) { PlayerBustDisplays[i].Content = "Busted"; } var hand = BlackJackController.blackjack.GetPlayer(PlayerNameDisplays[i].Content.ToString()).Hand; PlayerHandDisplays[i].Children.Clear(); PlayerContinuedHandDisplays[i].Children.Clear(); int count = 0; foreach (var card in hand) { count++; var pic = ConvertToPicture(card); if (count <= 3) { PlayerHandDisplays[i].Children.Add(pic); } else { PlayerContinuedHandDisplays[i].Children.Add(pic); } } } var dealerHand = BlackJackController.house.Hand; DealerHand.Children.Clear(); foreach (var card in dealerHand) { var pic = ConvertToPicture(card); DealerHand.Children.Add(pic); } }
public void GetHandValuePass() { BlackJackController blackJack = new BlackJackController(1); Deck deck = new Deck(); Deck playerHand = new Deck(true); Card king = new Card(Suit.CLUBS, Face.KING); Card Eight = new Card(Suit.CLUBS, Face.EIGHT); playerHand.Return(king); playerHand.Return(Eight); bool IsValue = false; if (blackJack.GetHandValue(playerHand) == 18) { IsValue = true; } Assert.IsTrue(IsValue); }
public void GetHandValueFail() { BlackJackController blackJack = new BlackJackController(1); Deck deck = new Deck(); Deck playerHand = new Deck(true); Card king = new Card(Suit.CLUBS, Face.KING); Card Ace = new Card(Suit.CLUBS, Face.ACE); playerHand.Return(king); playerHand.Return(Ace); bool IsValue = false; if (blackJack.GetHandValue(playerHand) == 18) { IsValue = true; } Assert.IsFalse(IsValue); }
private void BetButton_Click(object sender, RoutedEventArgs e) { int bet = 0; if (((Button)sender).Content.ToString() == "$1") { bet = 1; } else if (((Button)sender).Content.ToString() == "$5") { bet = 5; } else if (((Button)sender).Content.ToString() == "$10") { bet = 10; } string playerName = GetCurrentPlayerName(); PlayerBankDisplays[playerTurn].Content = $"${BlackJackController.PlayerBet(playerName, bet)}"; HitButton.Visibility = Visibility.Visible; StandButton.Visibility = Visibility.Visible; if (BlackJackController.CanDoubleDown(playerName)) { DoubleDownButton.Visibility = Visibility.Visible; } SplitButton.Visibility = Visibility.Hidden; HitButton.IsEnabled = true; DoubleDownButton.IsEnabled = true; StandButton.IsEnabled = true; SplitButton.IsEnabled = true; D1Button.Visibility = Visibility.Hidden; D5Button.Visibility = Visibility.Hidden; D10Button.Visibility = Visibility.Hidden; DisplayCurrentHand(); PlayerTotalDisplays[playerTurn].Content = $":{BlackJackController.GetTotal(GetCurrentPlayerName(), false)}"; }
public void FiveCardCharliePass() { BlackJackController blackJack = new BlackJackController(1); Deck deck = new Deck(); Deck playerHand = new Deck(true); Card TwoSpade = new Card(Suit.SPADES, Face.TWO); Card TwoClub = new Card(Suit.CLUBS, Face.TWO); Card TwoHeart = new Card(Suit.HEARTS, Face.TWO); Card TwoDiamond = new Card(Suit.DIAMONDS, Face.TWO); Card ThreeSpade = new Card(Suit.SPADES, Face.THREE); playerHand.Return(TwoSpade); playerHand.Return(TwoClub); playerHand.Return(TwoHeart); playerHand.Return(TwoDiamond); playerHand.Return(ThreeSpade); bool isCharlie = blackJack.FiveCardCharlie(playerHand); Assert.IsTrue(isCharlie); }
public void Awake() { blackJackController = FindObjectOfType(typeof(BlackJackController)) as BlackJackController; cardController = FindObjectOfType(typeof(CardController)) as CardController; }