public BlackboardFieldView(GraphData graph, ShaderInput input, BlackBoardCallback updateBlackboardView, Texture icon, string text, string typeText) : base(icon, text, typeText) { styleSheets.Add(Resources.Load <StyleSheet>("Styles/ShaderGraphBlackboard")); m_Graph = graph; m_Input = input; this.BlackBoardUpdateTrigger = updateBlackboardView; }
public BlackboardFieldView(GraphData graph, ShaderInput input, BlackBoardCallback updateBlackboardView, Texture icon, string text, string typeText) : base(icon, text, typeText) { styleSheets.Add(Resources.Load <StyleSheet>("Styles/ShaderGraphBlackboard")); m_Graph = graph; m_Input = input; this.BlackBoardUpdateTrigger = updateBlackboardView; this.name = "blackboardFieldView"; ShaderGraphPreferences.onAllowDeprecatedChanged += UpdateTypeText; UpdateRightClickMenu(); }