private void Start() { //base.Initialize(); BlackBoard.b_AIs.Add(this); m_Movement = GetComponent <AI_Movement>(); m_Eyes = GetComponent <AI_Eyes>(); if (BlackBoard.b_player == null) { BlackBoard.Init(); } PrevPos = BlackBoard.b_player.transform.position; NewPos = PrevPos; CanBeAlertedByAI = true; }