public GameResult GetGameResult() { Bitmap frame = GetGameFrame_Global(); Bitmap victoryLoc = frame.Clone(CONST_VICTORY_SCAN_REGION, frame.PixelFormat); if (Bitmap_CV.HaystackContainsNeedle(victoryLoc, Properties.Resources.game8_victory)) { victoryLoc.Dispose(); frame.Dispose(); return(GameResult.Victory); } Bitmap defeatLoc = frame.Clone(CONST_DEFEAT_SCAN_REGION, frame.PixelFormat); if (Bitmap_CV.HaystackContainsNeedle(defeatLoc, Properties.Resources.game8_defeat)) { defeatLoc.Dispose(); frame.Dispose(); return(GameResult.Defeat); } frame.Dispose(); victoryLoc.Dispose(); defeatLoc.Dispose(); return(GameResult.Unknown); }
public CurrencyType RecognizeCardType(Bitmap cardImage) // cardImage = haystack { CurrencyType currencyType = CurrencyType.Unknown; foreach (KeyValuePair <CurrencyType, System.Drawing.Image> kvp in CONST_KNOWN_CARD_TYPES) { if (Bitmap_CV.HaystackContainsNeedle(cardImage, (Bitmap)kvp.Value)) { currencyType = kvp.Key; break; } } Console.WriteLine($"[MemoryGame] RecognizeCardType: Recognized card as {currencyType}"); return(currencyType); }