void ReleaseDesignerOutlets() { if (ItemTable != null) { ItemTable.Dispose(); ItemTable = null; } }
void ReleaseDesignerOutlets() { if (Input != null) { Input.Dispose(); Input = null; } if (InputBoxHeightConstraint != null) { InputBoxHeightConstraint.Dispose(); InputBoxHeightConstraint = null; } if (InputBoxTopBorder != null) { InputBoxTopBorder.Dispose(); InputBoxTopBorder = null; } if (InputContainer != null) { InputContainer.Dispose(); InputContainer = null; } if (InputContainerBottomConstraint != null) { InputContainerBottomConstraint.Dispose(); InputContainerBottomConstraint = null; } if (InputRightConstraint != null) { InputRightConstraint.Dispose(); InputRightConstraint = null; } if (Send != null) { Send.Dispose(); Send = null; } if (SendRightConstraint != null) { SendRightConstraint.Dispose(); SendRightConstraint = null; } if (TableView != null) { TableView.Dispose(); TableView = null; } }