public static CellCulturalSkill CreateCellInstance(CellGroup group, CulturalSkill baseSkill, float initialValue) { if (BiomeSurvivalSkill.IsBiomeSurvivalSkill(baseSkill)) { return(new BiomeSurvivalSkill(group, baseSkill, initialValue)); } if (SeafaringSkill.IsSeafaringSkill(baseSkill)) { return(new SeafaringSkill(group, baseSkill, initialValue)); } throw new System.Exception("Unhandled CulturalSkill type: " + baseSkill.Id); }
public static CellCulturalSkill CreateCellInstance(string id, CellGroup group, float initialValue = 0) { if (BiomeSurvivalSkill.IsBiomeSurvivalSkill(id)) { Biome biome = Biome.Biomes[BiomeSurvivalSkill.GetBiomeId(id)]; return(new BiomeSurvivalSkill(group, biome, initialValue)); } if (SeafaringSkill.IsSeafaringSkill(id)) { return(new SeafaringSkill(group, initialValue)); } throw new System.Exception("Unhandled CulturalSkill type: " + id); }