private void SetBiology() { BiologyBuilder BiologyBuilder = new BiologyBuilder(BiologyNum); Name = BiologyBuilder.Name; DrawNum = BiologyBuilder.DrawNum; Type = BiologyBuilder.Type; Lv = BiologyBuilder.Lv; Ai = BiologyBuilder.Ai; }
private void LoadDB() { BiologyBuilder BiologyBuilder = new BiologyBuilder(Biology.BiologyNum); if (Lv == "" || GameDB.Instance.Level.ContainsKey(Lv) == false) { return; } TypeStep = ((int)Type - 1) * TypeStep; HpMax = GetHpMax() * BiologyBuilder.Hp; Def = GetDef(); Atk = GetAtk(); ASpeed = GetASpeed() * BiologyBuilder.ASpeed; MpMax = GetMpMax(); MSpeed = GetMSpeed(); Speed = GetSpeed();; }