public int GenerateNumberForLetter(BingoLetter letter) { var letterIndex = letter.GetHashCode(); print("letterIndex " + letterIndex); return(0); }
public int GenerateUniqueNumberForLetter(BingoLetter letter) { var letterIndex = letter.GetHashCode(); var numbersList = _allNumListsArr[letterIndex]; var randomIndexForPickNumber = Random.Range(0, numbersList.Count); var randomNumber = numbersList[randomIndexForPickNumber]; numbersList.RemoveAt(randomIndexForPickNumber); return(randomNumber); }
public bool CanGenerateNumberForLetter(BingoLetter letter) { var letterIndex = letter.GetHashCode(); return(_allNumListsArr[letterIndex].Count > 0); }