private static void AlignCellChildren( BinaryReadStream mutaReader, MutagenWriter writer) { writer.Write(mutaReader.ReadSpan(4, readSafe: false)); var storage = new Dictionary <GroupTypeEnum, ReadOnlyMemorySlice <byte> >(); for (int i = 0; i < 3; i++) { mutaReader.Position += 4; var subLen = mutaReader.ReadInt32(); mutaReader.Position += 4; var subGrupType = (GroupTypeEnum)mutaReader.ReadUInt32(); mutaReader.Position -= 16; switch (subGrupType) { case GroupTypeEnum.CellPersistentChildren: case GroupTypeEnum.CellTemporaryChildren: case GroupTypeEnum.CellVisibleDistantChildren: break; default: i = 3; // end loop continue; } storage[subGrupType] = mutaReader.ReadMemory(subLen, readSafe: true); } if (storage.TryGetValue(GroupTypeEnum.CellPersistentChildren, out var content)) { writer.Write(content); } if (storage.TryGetValue(GroupTypeEnum.CellTemporaryChildren, out content)) { writer.Write(content); } if (storage.TryGetValue(GroupTypeEnum.CellVisibleDistantChildren, out content)) { writer.Write(content); } }
public static void Align( ModPath inputPath, FilePath outputPath, GameRelease release, AlignmentRules alignmentRules, TempFolder?temp = null) { var interest = new RecordInterest(alignmentRules.Alignments.Keys) { EmptyMeansInterested = false }; var parsingBundle = new ParsingBundle(GameConstants.Get(release), MasterReferenceReader.FromPath(inputPath, release)); var fileLocs = RecordLocator.GetFileLocations(inputPath.Path, release, interest); temp ??= new TempFolder(); using (temp) { var alignedMajorRecordsFile = Path.Combine(temp.Dir.Path, "alignedRules"); using (var inputStream = new MutagenBinaryReadStream(inputPath.Path, parsingBundle)) { using var writer = new MutagenWriter(new FileStream(alignedMajorRecordsFile, FileMode.Create), release); AlignMajorRecordsByRules(inputStream, writer, alignmentRules, fileLocs); } var alignedGroupsFile = Path.Combine(temp.Dir.Path, "alignedGroups"); using (var inputStream = new MutagenBinaryReadStream(alignedMajorRecordsFile, parsingBundle)) { using var writer = new MutagenWriter(new FileStream(alignedGroupsFile, FileMode.Create), release); AlignGroupsByRules(inputStream, writer, alignmentRules, fileLocs); } fileLocs = RecordLocator.GetFileLocations(alignedGroupsFile, release, interest); var alignedCellsFile = Path.Combine(temp.Dir.Path, "alignedCells"); using (var mutaReader = new BinaryReadStream(alignedGroupsFile)) { using var writer = new MutagenWriter(alignedCellsFile, release); foreach (var grup in fileLocs.GrupLocations) { if (grup <= mutaReader.Position) { continue; } var noRecordLength = grup - mutaReader.Position; mutaReader.WriteTo(writer.BaseStream, (int)noRecordLength); // If complete overall, return if (mutaReader.Complete) { break; } mutaReader.WriteTo(writer.BaseStream, 12); var grupType = (GroupTypeEnum)mutaReader.ReadUInt32(); writer.Write((int)grupType); switch (grupType) { case GroupTypeEnum.CellChildren: AlignCellChildren(mutaReader, writer); break; default: break; } } mutaReader.WriteTo(writer.BaseStream, checked ((int)mutaReader.Remaining)); } fileLocs = RecordLocator.GetFileLocations(alignedCellsFile, release, interest); using (var mutaReader = new MutagenBinaryReadStream(alignedCellsFile, parsingBundle)) { using var writer = new MutagenWriter(outputPath.Path, GameConstants.Get(release)); foreach (var grup in fileLocs.GrupLocations) { if (grup <= mutaReader.Position) { continue; } var noRecordLength = grup - mutaReader.Position; mutaReader.WriteTo(writer.BaseStream, (int)noRecordLength); // If complete overall, return if (mutaReader.Complete) { break; } mutaReader.WriteTo(writer.BaseStream, 12); var grupType = (GroupTypeEnum)mutaReader.ReadUInt32(); writer.Write((int)grupType); switch (grupType) { case GroupTypeEnum.WorldChildren: AlignWorldChildren(mutaReader, writer); break; default: break; } } mutaReader.WriteTo(writer.BaseStream, checked ((int)mutaReader.Remaining)); } } }
public static void Align( ModPath inputPath, FilePath outputPath, GameRelease gameMode, AlignmentRules alignmentRules, TempFolder temp) { var interest = new Mutagen.Bethesda.RecordInterest(alignmentRules.Alignments.Keys) { EmptyMeansInterested = false }; // Always interested in parent record types interest.InterestingTypes.Add("CELL"); interest.InterestingTypes.Add("WRLD"); var fileLocs = RecordLocator.GetFileLocations(inputPath, gameMode, interest); if (gameMode == GameRelease.Oblivion) { var alignedMajorRecordsFile = new ModPath(inputPath.ModKey, Path.Combine(temp.Dir.Path, "alignedRules")); using (var inputStream = new MutagenBinaryReadStream(inputPath, gameMode)) { using var writer = new MutagenWriter(new FileStream(alignedMajorRecordsFile, FileMode.Create), gameMode); AlignMajorRecordsByRules(inputStream, writer, alignmentRules, fileLocs); } var alignedGroupsFile = new ModPath(inputPath.ModKey, Path.Combine(temp.Dir.Path, "alignedGroups")); using (var inputStream = new MutagenBinaryReadStream(alignedMajorRecordsFile, gameMode)) { using var writer = new MutagenWriter(new FileStream(alignedGroupsFile, FileMode.Create), gameMode); AlignGroupsByRules(inputStream, writer, alignmentRules, fileLocs); } fileLocs = RecordLocator.GetFileLocations(alignedGroupsFile, gameMode, interest); var alignedCellsFile = new ModPath(inputPath.ModKey, Path.Combine(temp.Dir.Path, "alignedCells")); using (var mutaReader = new BinaryReadStream(alignedGroupsFile)) { using var writer = new MutagenWriter(alignedCellsFile, gameMode); foreach (var grup in fileLocs.GrupLocations) { if (grup <= mutaReader.Position) { continue; } var noRecordLength = grup - mutaReader.Position; mutaReader.WriteTo(writer.BaseStream, (int)noRecordLength); // If complete overall, return if (mutaReader.Complete) { break; } mutaReader.WriteTo(writer.BaseStream, 12); var grupType = (GroupTypeEnum)mutaReader.ReadUInt32(); writer.Write((int)grupType); switch (grupType) { case GroupTypeEnum.CellChildren: AlignCellChildren(mutaReader, writer); break; default: break; } } mutaReader.WriteTo(writer.BaseStream, checked ((int)mutaReader.Remaining)); } fileLocs = RecordLocator.GetFileLocations(alignedCellsFile, gameMode, interest); using (var mutaReader = new MutagenBinaryReadStream(alignedCellsFile, gameMode)) { using var writer = new MutagenWriter(outputPath.Path, gameMode); foreach (var grup in fileLocs.GrupLocations) { if (grup <= mutaReader.Position) { continue; } var noRecordLength = grup - mutaReader.Position; mutaReader.WriteTo(writer.BaseStream, (int)noRecordLength); // If complete overall, return if (mutaReader.Complete) { break; } mutaReader.WriteTo(writer.BaseStream, 12); var grupType = (GroupTypeEnum)mutaReader.ReadUInt32(); writer.Write((int)grupType); switch (grupType) { case GroupTypeEnum.WorldChildren: AlignWorldChildren(mutaReader, writer); break; default: break; } } mutaReader.WriteTo(writer.BaseStream, checked ((int)mutaReader.Remaining)); } } else { var alignedMajorRecordsFile = new ModPath(inputPath.ModKey, Path.Combine(temp.Dir.Path, "alignedRules")); using (var inputStream = new MutagenBinaryReadStream(inputPath, gameMode)) { using var writer = new MutagenWriter(alignedMajorRecordsFile, gameMode); AlignMajorRecordsByRules(inputStream, writer, alignmentRules, fileLocs); } var alignedGroupsFile = Path.Combine(temp.Dir.Path, "alignedGroups"); using (var inputStream = new MutagenBinaryReadStream(alignedMajorRecordsFile, gameMode)) { using var writer = new MutagenWriter(new FileStream(outputPath.Path, FileMode.Create), gameMode); AlignGroupsByRules(inputStream, writer, alignmentRules, fileLocs); } } }