예제 #1
0
        /// <summary>
        /// Unsubscribes from information earlier subscribed to. Topics can include wildcards.
        /// </summary>
        /// <param name="Topics">Topics</param>
        /// <returns>Packet identifier assigned to unsubscription.</returns>
        public ushort UNSUBSCRIBE(params string[] Topics)
        {
            BinaryOutput Payload = new BinaryOutput();
            ushort       PacketIdentifier;

            PacketIdentifier = this.packetIdentifier++;
            if (PacketIdentifier == 0)
            {
                PacketIdentifier = this.packetIdentifier++;
            }

            Payload.WriteUInt16(PacketIdentifier);

            foreach (string Topic in Topics)
            {
                Payload.WriteString(Topic);
            }

            byte[] PayloadData = Payload.GetPacket();

            BinaryOutput Packet = new BinaryOutput();
            byte         b      = (byte)((int)MqttControlPacketType.UNSUBSCRIBE << 4);

            b |= 2;

            Packet.WriteByte(b);
            Packet.WriteUInt((uint)PayloadData.Length);
            Packet.WriteBytes(PayloadData);

            byte[] PacketData = Packet.GetPacket();

            this.BeginWrite(PacketData, PacketIdentifier);

            return(PacketIdentifier);
        }
예제 #2
0
        private void P2pNetwork_OnPeerConnected(object Listener, PeerConnection Peer)
        {
            IPEndPoint Endpoint = (IPEndPoint)Peer.Tcp.Client.RemoteEndPoint;

#if LineListener
            Console.Out.WriteLine("Receiving connection from " + Endpoint.ToString());
#endif

            lock (this.remotePlayersByEndpoint)
            {
                if (!this.remotePlayerIPs.ContainsKey(Endpoint.Address))
                {
                    Peer.Dispose();
                    return;
                }
            }

            Peer.OnClosed   += new EventHandler(Peer_OnClosed);
            Peer.OnReceived += new BinaryEventHandler(Peer_OnReceived);

            BinaryOutput Output = new BinaryOutput();

            Output.WriteGuid(this.localPlayer.PlayerId);
            Output.WriteString(this.ExternalEndpoint.Address.ToString());
            Output.WriteUInt16((ushort)this.ExternalEndpoint.Port);

            Peer.SendTcp(Output.GetPacket());
        }
예제 #3
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        private void Serialize(Player Player, BinaryOutput Output)
        {
            Output.WriteString(Player.PublicEndpoint.Address.ToString());
            Output.WriteUInt16((ushort)Player.PublicEndpoint.Port);

            Output.WriteString(Player.LocalEndpoint.Address.ToString());
            Output.WriteUInt16((ushort)Player.LocalEndpoint.Port);

            Output.WriteGuid(Player.PlayerId);
            Output.WriteUInt((uint)Player.Count);

            foreach (KeyValuePair <string, string> P in Player)
            {
                Output.WriteString(P.Key);
                Output.WriteString(P.Value);
            }
        }
예제 #4
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        private void PUBCOMP(ushort PacketIdentifier)
        {
            BinaryOutput Packet = new BinaryOutput();

            Packet.WriteByte((byte)MqttControlPacketType.PUBCOMP << 4);
            Packet.WriteUInt(2);
            Packet.WriteUInt16(PacketIdentifier);

            byte[] PacketData = Packet.GetPacket();

            this.BeginWrite(PacketData, 0);
        }
예제 #5
0
        private ushort PUBLISH(string Topic, MqttQualityOfService QoS, bool Retain, bool Duplicate, byte[] Data)
        {
            BinaryOutput Payload = new BinaryOutput();
            ushort       PacketIdentifier;

            Payload.WriteString(Topic);

            if (QoS > MqttQualityOfService.AtMostOne)
            {
                PacketIdentifier = this.packetIdentifier++;
                if (PacketIdentifier == 0)
                {
                    PacketIdentifier = this.packetIdentifier++;
                }

                Payload.WriteUInt16(PacketIdentifier);
            }
            else
            {
                PacketIdentifier = 0;
            }

            Payload.WriteBytes(Data);

            byte[] PayloadData = Payload.GetPacket();

            BinaryOutput Packet = new BinaryOutput();
            byte         b      = (byte)((int)MqttControlPacketType.PUBLISH << 4);

            if (Duplicate)
            {
                b |= 8;
            }

            b |= (byte)((int)QoS << 1);

            if (Retain)
            {
                b |= 1;
            }

            Packet.WriteByte(b);
            Packet.WriteUInt((uint)PayloadData.Length);
            Packet.WriteBytes(PayloadData);

            byte[] PacketData = Packet.GetPacket();

            this.BeginWrite(PacketData, PacketIdentifier);

            return(PacketIdentifier);
        }
예제 #6
0
        /// <summary>
        /// Subscribes to information from a set of topics. Topics can include wildcards.
        /// </summary>
        /// <param name="Topics">Topics together with Quality of Service levels for each topic.</param>
        /// <returns>Packet identifier assigned to subscription.</returns>
        public ushort SUBSCRIBE(params KeyValuePair <string, MqttQualityOfService>[] Topics)
        {
            BinaryOutput Payload = new BinaryOutput();
            ushort       PacketIdentifier;

            PacketIdentifier = this.packetIdentifier++;
            if (PacketIdentifier == 0)
            {
                PacketIdentifier = this.packetIdentifier++;
            }

            Payload.WriteUInt16(PacketIdentifier);

            foreach (KeyValuePair <string, MqttQualityOfService> Pair in Topics)
            {
                Payload.WriteString(Pair.Key);
                Payload.WriteByte((byte)Pair.Value);
            }

            byte[] PayloadData = Payload.GetPacket();

            BinaryOutput Packet = new BinaryOutput();
            byte         b      = (byte)((int)MqttControlPacketType.SUBSCRIBE << 4);

            b |= 2;

            Packet.WriteByte(b);
            Packet.WriteUInt((uint)PayloadData.Length);
            Packet.WriteBytes(PayloadData);

            byte[] PacketData = Packet.GetPacket();

            this.BeginWrite(PacketData, PacketIdentifier);

            return(PacketIdentifier);
        }
예제 #7
0
        private void Connection_OnReceived(object Sender, byte[] Packet)
        {
            PeerConnection Connection = (PeerConnection)Sender;
            Guid           PlayerId;
            IPAddress      PlayerRemoteAddress;
            IPEndPoint     PlayerRemoteEndpoint;

            try
            {
                BinaryInput Input = new BinaryInput(Packet);

                PlayerId             = Input.ReadGuid();
                PlayerRemoteAddress  = IPAddress.Parse(Input.ReadString());
                PlayerRemoteEndpoint = new IPEndPoint(PlayerRemoteAddress, Input.ReadUInt16());
            }
            catch (Exception)
            {
                Connection.Dispose();
                return;
            }

            Player Player = (Player)Connection.StateObject;

            lock (this.remotePlayersByEndpoint)
            {
                if (!this.playersById.TryGetValue(PlayerId, out Player Player2) || Player2.PlayerId != Player.PlayerId)
                {
                    Connection.Dispose();
                    return;
                }

                Player.Connection = Connection;
            }

            Connection.RemoteEndpoint = Player.GetExpectedEndpoint(this.p2pNetwork);

            Connection.OnReceived -= new BinaryEventHandler(Connection_OnReceived);
            Connection.OnReceived += new BinaryEventHandler(Peer_OnReceived);

            Connection.OnSent += new BinaryEventHandler(Connection_OnSent);

            BinaryOutput Output = new BinaryOutput();

            Output.WriteGuid(this.localPlayer.PlayerId);
            Output.WriteString(this.ExternalAddress.ToString());
            Output.WriteUInt16((ushort)this.ExternalEndpoint.Port);

            Connection.SendTcp(Output.GetPacket());

            MultiPlayerEnvironmentPlayerInformationEventHandler h = this.OnPlayerConnected;

            if (h != null)
            {
                try
                {
                    h(this, Player);
                }
                catch (Exception ex)
                {
                    Events.Log.Critical(ex);
                }
            }
        }
예제 #8
0
		private void PUBREL(ushort PacketIdentifier)
		{
			BinaryOutput Packet = new BinaryOutput();
			Packet.WriteByte((byte)(((int)MqttControlPacketType.PUBREL << 4) | 2));
			Packet.WriteUInt(2);
			Packet.WriteUInt16(PacketIdentifier);

			byte[] PacketData = Packet.GetPacket();

			this.BeginWrite(PacketData, PacketIdentifier);
		}
예제 #9
0
		private ushort PUBLISH(string Topic, MqttQualityOfService QoS, bool Retain, bool Duplicate, byte[] Data)
		{
			BinaryOutput Payload = new BinaryOutput();
			ushort PacketIdentifier;

			Payload.WriteString(Topic);

			if (QoS > MqttQualityOfService.AtMostOne)
			{
				PacketIdentifier = this.packetIdentifier++;
				if (PacketIdentifier == 0)
					PacketIdentifier = this.packetIdentifier++;

				Payload.WriteUInt16(PacketIdentifier);
			}
			else
				PacketIdentifier = 0;

			Payload.WriteBytes(Data);

			byte[] PayloadData = Payload.GetPacket();

			BinaryOutput Packet = new BinaryOutput();
			byte b = (byte)((int)MqttControlPacketType.PUBLISH << 4);
			if (Duplicate)
				b |= 8;

			b |= (byte)((int)QoS << 1);

			if (Retain)
				b |= 1;

			Packet.WriteByte(b);
			Packet.WriteUInt((uint)PayloadData.Length);
			Packet.WriteBytes(PayloadData);

			byte[] PacketData = Packet.GetPacket();

			this.BeginWrite(PacketData, PacketIdentifier);

			return PacketIdentifier;
		}
예제 #10
0
		/// <summary>
		/// Unsubscribes from information earlier subscribed to. Topics can include wildcards.
		/// </summary>
		/// <param name="Topics">Topics</param>
		/// <returns>Packet identifier assigned to unsubscription.</returns>
		public ushort UNSUBSCRIBE(params string[] Topics)
		{
			BinaryOutput Payload = new BinaryOutput();
			ushort PacketIdentifier;

			PacketIdentifier = this.packetIdentifier++;
			if (PacketIdentifier == 0)
				PacketIdentifier = this.packetIdentifier++;

			Payload.WriteUInt16(PacketIdentifier);

			foreach (string Topic in Topics)
				Payload.WriteString(Topic);

			byte[] PayloadData = Payload.GetPacket();

			BinaryOutput Packet = new BinaryOutput();
			byte b = (byte)((int)MqttControlPacketType.UNSUBSCRIBE << 4);
			b |= 2;

			Packet.WriteByte(b);
			Packet.WriteUInt((uint)PayloadData.Length);
			Packet.WriteBytes(PayloadData);

			byte[] PacketData = Packet.GetPacket();

			this.BeginWrite(PacketData, PacketIdentifier);

			return PacketIdentifier;
		}
예제 #11
0
		/// <summary>
		/// Subscribes to information from a set of topics. Topics can include wildcards.
		/// </summary>
		/// <param name="Topics">Topics together with Quality of Service levels for each topic.</param>
		/// <returns>Packet identifier assigned to subscription.</returns>
		public ushort SUBSCRIBE(params KeyValuePair<string, MqttQualityOfService>[] Topics)
		{
			BinaryOutput Payload = new BinaryOutput();
			ushort PacketIdentifier;

			PacketIdentifier = this.packetIdentifier++;
			if (PacketIdentifier == 0)
				PacketIdentifier = this.packetIdentifier++;

			Payload.WriteUInt16(PacketIdentifier);

			foreach (KeyValuePair<string, MqttQualityOfService> Pair in Topics)
			{
				Payload.WriteString(Pair.Key);
				Payload.WriteByte((byte)Pair.Value);
			}

			byte[] PayloadData = Payload.GetPacket();

			BinaryOutput Packet = new BinaryOutput();
			byte b = (byte)((int)MqttControlPacketType.SUBSCRIBE << 4);
			b |= 2;

			Packet.WriteByte(b);
			Packet.WriteUInt((uint)PayloadData.Length);
			Packet.WriteBytes(PayloadData);

			byte[] PacketData = Packet.GetPacket();

			this.BeginWrite(PacketData, PacketIdentifier);

			return PacketIdentifier;
		}
예제 #12
0
        private async Task <bool> Connection_OnReceived(object Sender, byte[] Buffer, int Offset, int Count)
        {
            PeerConnection Connection = (PeerConnection)Sender;
            Guid           PlayerId;
            IPAddress      PlayerRemoteAddress;
            IPEndPoint     PlayerRemoteEndpoint;

            try
            {
                BinaryInput Input = new BinaryInput(BinaryTcpClient.ToArray(Buffer, Offset, Count));

                PlayerId             = Input.ReadGuid();
                PlayerRemoteAddress  = IPAddress.Parse(Input.ReadString());
                PlayerRemoteEndpoint = new IPEndPoint(PlayerRemoteAddress, Input.ReadUInt16());
            }
            catch (Exception)
            {
                Connection.Dispose();
                return(true);
            }

            Player Player = (Player)Connection.StateObject;

            lock (this.remotePlayersByEndpoint)
            {
                if (!this.playersById.TryGetValue(PlayerId, out Player Player2) || Player2.PlayerId != Player.PlayerId)
                {
                    Connection.Dispose();
                    return(true);
                }

                Player.Connection = Connection;
            }

            Connection.RemoteEndpoint = Player.GetExpectedEndpoint(this.p2pNetwork);

            Connection.OnReceived -= this.Connection_OnReceived;
            Connection.OnReceived += this.Peer_OnReceived;
            Connection.OnSent     += this.Connection_OnSent;

            BinaryOutput Output = new BinaryOutput();

            Output.WriteGuid(this.localPlayer.PlayerId);
            Output.WriteString(this.ExternalAddress.ToString());
            Output.WriteUInt16((ushort)this.ExternalEndpoint.Port);

            await Connection.SendTcp(Output.GetPacket());

            MultiPlayerEnvironmentPlayerInformationEventHandler h = this.OnPlayerConnected;

            if (!(h is null))
            {
                try
                {
                    await h(this, Player);
                }
                catch (Exception ex)
                {
                    Log.Critical(ex);
                }
            }

            return(true);
        }