예제 #1
0
 public bool CanReach(PlayerState state)
 {
     return(LogicTree.Evaluate(state) && state.CanReach(ParentAreaName));
 }
예제 #2
0
 public bool CanReach(PlayerState state)
 {
     return(ruleTree.Evaluate(state) && state.CanReach(parentArea));
 }