/// <summary> /// Setup constructor /// </summary> public CommandMouseButtonInputBinding( Command command, MouseButtons button, BinaryInputState state ) : base(command) { m_Button = button; m_State = state; }
/// <summary> /// Sets the command, and the key input bindings /// </summary> public CommandKeyInputBinding( Command command, string key, BinaryInputState keyState ) : base(command) { m_Key = key; m_KeyState = keyState; }