public override void RetryButton() { // Update data BinaryCharacterSaver saver = GameObject.FindObjectOfType(typeof(BinaryCharacterSaver)) as BinaryCharacterSaver; saver.ClearCheckpoint(); // base function base.RetryButton(); }
void Start() { person = new CharacterData(name); if (BinaryCharacterSaver.onLoad(name) == null) { person.setplacement(transform.position); BinaryCharacterSaver.onSave(person); } else { person.setall(BinaryCharacterSaver.onLoad(name)); gameObject.transform.position = person.getplacement(); } }
void OnTriggerEnter2D(Collider2D col) { // Can't called when win or die if (win || dead || translating) { return; } // Stop jump // if (col.gameObject.tag == "Ground") // { // if (falling) // { // FallingState(false); // } // } // Get key if (col.gameObject.tag == "Key") { bag.AddItem(col.gameObject.GetComponent <Key>()); // Sound soundManager.PlayOnce("get"); } // Get jewellary if (col.gameObject.tag == "Jewellary") { bag.AddItem(col.gameObject.GetComponent <Jewellary>()); // Sound soundManager.PlayOnce("get"); } // Checkpoint if (col.gameObject.tag == "Checkpoint") { BinaryCharacterSaver saver = GameObject.FindObjectOfType(typeof(BinaryCharacterSaver)) as BinaryCharacterSaver; saver.Checkpoint(col.gameObject.transform.GetSiblingIndex(), bag); // Destroy(col.gameObject); col.gameObject.SetActive(false); // Sound soundManager.PlayOnce("get"); } // Reach destination if (col.gameObject.tag == "EndPoint") { CollideWithGoal(col, true); } // Reach red room if (col.gameObject.tag == "RedRoom") { CollideWithRedDoor(col, true); } // Die directly if (col.gameObject.tag == "Damagable") { Die(); } }
private void OnDestroy() { BinaryCharacterSaver.onSave(person); }
private void Update() { person.setplacement(transform.position); BinaryCharacterSaver.onSave(person); }