예제 #1
0
        IarImage CombineImage(IarImage overlay, IarArchive iarc)
        {
            using (var input = new BinMemoryStream(overlay.Data))
            {
                var dir        = (List <Entry>)iarc.Dir;
                int base_index = input.ReadInt32();
                if (base_index >= dir.Count)
                {
                    throw new InvalidFormatException("Invalid base image index");
                }
                int diff_y     = input.ReadInt32();
                int diff_count = input.ReadInt32();

                var    overlay_info = overlay.Info;
                int    pixel_size   = overlay_info.BPP / 8;
                var    base_image   = new IarImage(iarc, dir[base_index]);
                byte[] output       = base_image.Data;
                if (overlay_info.Height != base_image.Info.Height || overlay_info.Stride != base_image.Info.Stride)
                {
                    int    src_height = (int)Math.Min(overlay_info.Height, base_image.Info.Height);
                    int    src_stride = Math.Min(overlay_info.Stride, base_image.Info.Stride);
                    byte[] src        = base_image.Data;
                    output = new byte[overlay_info.Height * overlay_info.Stride];
                    int dst_pos = 0;
                    if (base_image.Info.OffsetY < overlay_info.OffsetY)
                    {
                        dst_pos += (-base_image.Info.OffsetY + overlay_info.OffsetY) * overlay_info.Stride;
                    }
                    if (base_image.Info.OffsetX < overlay_info.OffsetX)
                    {
                        dst_pos += (-base_image.Info.OffsetX + overlay_info.OffsetX) * pixel_size;
                    }
                    for (int y = 0; y < src_height; ++y)
                    {
                        Buffer.BlockCopy(src, y * base_image.Info.Stride, output, dst_pos, src_stride);
                        dst_pos += overlay_info.Stride;
                    }
                }
                int dst = diff_y * overlay_info.Stride;
                for (int i = 0; i < diff_count; ++i)
                {
                    int chunk_count = input.ReadUInt16();
                    int x           = 0;
                    for (int j = 0; j < chunk_count; ++j)
                    {
                        int skip_count = pixel_size * input.ReadUInt16();
                        int copy_count = pixel_size * input.ReadUInt16();

                        x += skip_count;
                        input.Read(output, dst + x, copy_count);
                        x += copy_count;
                    }
                    dst += overlay_info.Stride;
                }
                return(new IarImage(overlay_info, output, overlay.Palette));
            }
        }
예제 #2
0
        public void UnpackAlpha(int offset)
        {
            using (var input = new BinMemoryStream(this.Input, offset, Input.Length - offset))
            {
                if (1 != input.ReadInt32())
                {
                    return;
                }
                int dst = 3;
                int ctl = 1 << 1;
                while (dst < Output.Length)
                {
                    ctl >>= 1;
                    if (1 == ctl)
                    {
                        ctl = input.ReadUInt8() | 0x100;
                    }

                    if (0 != (ctl & 1))
                    {
                        int v = input.ReadUInt16();
                        int x = v & 0x3F;
                        if (x > 0x1F)
                        {
                            x |= -0x40;
                        }
                        int y = (v >> 6) & 7;
                        if (y != 0)
                        {
                            y |= -8;
                        }
                        int count = ((v >> 9) & 0x7F) + 3;

                        int src = dst + (x + y * Width) * 4;
                        if (src < 0 || src >= dst)
                        {
                            return;
                        }

                        for (int i = 0; i < count; ++i)
                        {
                            Output[dst] = Output[src];
                            src        += 4;
                            dst        += 4;
                        }
                    }
                    else
                    {
                        Output[dst] = input.ReadUInt8();
                        dst        += 4;
                    }
                }
                HasAlpha = true;
            }
        }
예제 #3
0
파일: ImageG00.cs 프로젝트: zxc120/GARbro
        void UnpackV2()
        {
            Format = PixelFormats.Bgra32;
            int tile_count = m_input.ReadInt32();
            var tiles      = new List <Tile> (tile_count);

            for (int i = 0; i < tile_count; ++i)
            {
                var tile = new Tile();
                tile.X = m_input.ReadInt32();
                tile.Y = m_input.ReadInt32();
                tiles.Add(tile);
                m_input.Seek(0x10, SeekOrigin.Current);
            }
            using (var input = new BinMemoryStream(LzDecompress(m_input, 2, 1)))
            {
                if (input.ReadInt32() != tile_count)
                {
                    throw new InvalidFormatException();
                }
                int dst_stride = m_width * 4;
                m_output = new byte[m_height * dst_stride];
                for (int i = 0; i < tile_count; ++i)
                {
                    tiles[i].Offset = input.ReadUInt32();
                    tiles[i].Length = input.ReadInt32();
                }
                var tile = tiles.First(t => t.Length != 0);

                input.Position = tile.Offset;
                int tile_type = input.ReadUInt16();
                int count     = input.ReadUInt16();
                if (tile_type != 1)
                {
                    throw new InvalidFormatException();
                }
                input.Seek(0x70, SeekOrigin.Current);
                for (int i = 0; i < count; ++i)
                {
                    int tile_x = input.ReadUInt16();
                    int tile_y = input.ReadUInt16();
                    input.ReadInt16();
                    int tile_width  = input.ReadUInt16();
                    int tile_height = input.ReadUInt16();
                    input.Seek(0x52, SeekOrigin.Current);

                    tile_x += tile.X;
                    tile_y += tile.Y;
                    if (tile_x + tile_width > m_width || tile_y + tile_height > m_height)
                    {
                        throw new InvalidFormatException();
                    }
                    int dst         = tile_y * dst_stride + tile_x * 4;
                    int tile_stride = tile_width * 4;
                    for (int row = 0; row < tile_height; ++row)
                    {
                        input.Read(m_output, dst, tile_stride);
                        dst += dst_stride;
                    }
                }
            }
        }