/// <summary> /// Write instruction operands into bytecode stream. /// </summary> /// <param name="writer">Bytecode writer.</param> public override void WriteOperands(WordWriter writer) { SkipBlockPartitionType.Write(writer); SkipMotionVectorMask.Write(writer); MotionVectors.Write(writer); BidirectionalWeight.Write(writer); SadAdjustment.Write(writer); Payload.Write(writer); }
/// <summary> /// Write instruction operands into bytecode stream. /// </summary> /// <param name="writer">Bytecode writer.</param> public override void WriteOperands(WordWriter writer) { SrcCoord.Write(writer); MotionVectors.Write(writer); MajorShapes.Write(writer); MinorShapes.Write(writer); Direction.Write(writer); PixelResolution.Write(writer); BidirectionalWeight.Write(writer); SadAdjustment.Write(writer); }