예제 #1
0
        protected override void OnValidate()
        {
            base.OnValidate();

            if (inertia == null)
            {
                inertia = new BezierInertia(GetPoint(1), GetPoint(2));
            }
        }
        /// <inheritdoc />
        protected override void OnEnable()
        {
            base.OnEnable();

            inertia = gameObject.EnsureComponent <BezierInertia>();
        }