protected override void OnAnimate() { UIObject.Position( position: BezierHelper.Cubic(EasingTime, FirstPoint, SecondPoint, ThirdPoint, FourthPoint), anchor: Anchor.GetValueOrDefault(UIObject.Anchor), relativeTo: RelativeTo ); }
public override void Animate() { transform.Position( BezierHelper.Cubic(EasingTime, Settings.FirstPoint, Settings.SecondPoint, Settings.ThirdPoint, Settings.FourthPoint), Settings.RelativeTo); }