/// <summary> /// X座標基準解像度によるベジェ曲線点群を得る /// </summary> /// <param name="resolution">X座標基準解像度</param> /// <returns>ベジェ曲線点群</returns> public List <Point> ComputeCurveByX(int resolution) { var points = new List <Point>(); for (int i = 0; i <= resolution; i++) { points.Add(Bezier.ComputePointByX(i / resolution)); } return(points); }