/// <summary> /// Initializes a new instance of the <see cref="Texturer"/> class. /// </summary> /// /// <param name="generator">Texture generator.</param> /// <param name="filterLevel">Filter level value (see <see cref="FilterLevel"/> property).</param> /// <param name="preserveLevel">Preserve level value (see <see cref="PreserveLevel"/> property).</param> /// public Texturer(BestCS.Imaging.Textures.ITextureGenerator generator, double filterLevel, double preserveLevel) : this() { this.textureGenerator = generator; this.filterLevel = filterLevel; this.preserveLevel = preserveLevel; }
/// <summary> /// Initializes a new instance of the <see cref="Texturer"/> class. /// </summary> /// /// <param name="generator">Texture generator.</param> /// public Texturer(BestCS.Imaging.Textures.ITextureGenerator generator) : this() { this.textureGenerator = generator; }