/// <summary> /// Runs a prepared benchmark. /// </summary> public static void RunBenchmark() { var scale = new IntVector2(1, 1); var offsets = new List <int>() { 2 }; const bool enableCorridors = false; //var mapDescriptions = GetMapDescriptionsSet(scale, enableCorridors, offsets); var mapDescriptions = GetMapDescriptionsForThesis(false); var layoutGenerator = LayoutGeneratorFactory.GetDefaultChainBasedGenerator <int>(); // var layoutGenerator = LayoutGeneratorFactory.GetChainBasedGeneratorWithCorridors<int>(offsets); var benchmark = Benchmark.CreateFor(layoutGenerator); layoutGenerator.InjectRandomGenerator(new Random(0)); layoutGenerator.SetLayoutValidityCheck(false); //layoutGenerator.SetChainDecompositionCreator(mapDescription => new OldChainDecomposition<int>(new GraphDecomposer<int>())); //// layoutGenerator.SetChainDecompositionCreator(mapDescription => new BreadthFirstChainDecomposition<int>(new GraphDecomposer<int>(), false)); // layoutGenerator.SetGeneratorPlannerCreator(mapDescription => new SlowGeneratorPlanner<Layout<Configuration<EnergyData>, BasicEnergyData>>()); //layoutGenerator.SetLayoutEvolverCreator((mapDescription, layoutOperations) => //{ // var evolver = // new SimulatedAnnealingEvolver<Layout<Configuration<EnergyData>, BasicEnergyData>, int, // Configuration<EnergyData>>(layoutOperations); // evolver.Configure(50, 500); // evolver.SetRandomRestarts(true, SimulatedAnnealingEvolver<Layout<Configuration<EnergyData>, BasicEnergyData>, int, Configuration<EnergyData>>.RestartSuccessPlace.OnAccepted, false, 0.5f); // return evolver; //}); var scenario = BenchmarkScenario.CreateScenarioFor(layoutGenerator); scenario.SetRunsCount(2); var setups = scenario.MakeSetupsGroup(); setups.AddSetup("Fixed generator", (generator) => generator.InjectRandomGenerator(new Random())); Benchmark.WithDefaultFiles((sw, dw) => { benchmark.Execute(layoutGenerator, scenario, mapDescriptions, 100, 1, sw, dw); }); }
protected virtual BenchmarkScenarioResult RunBenchmark(IEnumerable <DungeonGeneratorInput <int> > inputs, int iterations, string name) { var benchmarkRunner = new BenchmarkRunner <IMapDescription <int> >(); var benchmarkScenario = new BenchmarkScenario <IMapDescription <int> >(name, GetGeneratorRunnerFactory); var resultSaver = new BenchmarkResultSaver(); var scenarioResult = benchmarkRunner.Run(benchmarkScenario, inputs, iterations, new BenchmarkOptions() { WithConsolePreview = Options.WithConsolePreview, MultiThreaded = Options.MaxThreads > 1, MaxDegreeOfParallelism = Options.MaxThreads, WithFileOutput = false, }); resultSaver.SaveResultDefaultLocation(scenarioResult, directory: DirectoryFullPath, name: $"{Directory}_{name}", withDatetime: false); return(scenarioResult); }
public static void RunOld(Options options) { // TODO: make better Directory = Path.Combine("DungeonGeneratorEvolutions", FileNamesHelper.PrefixWithTimestamp(options.Name)); System.IO.Directory.CreateDirectory(Directory); Logger = new Logger(new ConsoleLoggerHandler(), new FileLoggerHandler(Path.Combine(Directory, "log.txt"))); var allGraphs = new Dictionary <string, Tuple <string, IGraph <int> > >() { { "1", Tuple.Create("Example 1 (fig. 1)", GraphsDatabase.GetExample1()) }, { "2", Tuple.Create("Example 2 (fig. 7 top)", GraphsDatabase.GetExample2()) }, { "3", Tuple.Create("Example 3 (fig. 7 bottom)", GraphsDatabase.GetExample3()) }, { "4", Tuple.Create("Example 4 (fig. 8)", GraphsDatabase.GetExample4()) }, { "5", Tuple.Create("Example 5 (fig. 9)", GraphsDatabase.GetExample5()) }, }; var mapDescriptions = new Dictionary <string, Tuple <string, MapDescription <int> > >() { { "gungeon_1_1", Tuple.Create("Gungeon 1_1", LoadMapDescription("gungeon_1_1")) }, { "gungeon_1_2", Tuple.Create("Gungeon 1_2", LoadMapDescription("gungeon_1_2")) }, { "gungeon_2_1", Tuple.Create("Gungeon 2_1", LoadMapDescription("gungeon_2_1")) }, { "gungeon_2_2", Tuple.Create("Gungeon 2_2", LoadMapDescription("gungeon_2_2")) }, // { "gungeon_2_4", Tuple.Create("Gungeon 2_4", LoadMapDescription("gungeon_2_4")) }, }; var allAnalyzers = new Dictionary <string, Func <IMapDescription <int>, IPerformanceAnalyzer <DungeonGeneratorConfiguration <int>, Individual <int> > > >() { { "MaxStageTwoFailures", (_) => new MaxStageTwoFailuresAnalyzer <DungeonGeneratorConfiguration <int>, GeneratorData>() }, { "MaxIterations", (_) => new MaxIterationsAnalyzer <DungeonGeneratorConfiguration <int>, GeneratorData>() }, { "ChainMerge", (_) => new ChainMergeAnalyzer <DungeonGeneratorConfiguration <int>, int, GeneratorData>() }, { "ChainOrder", (_) => new ChainOrderAnalyzer <DungeonGeneratorConfiguration <int>, int, GeneratorData>() }, { "MaxBranching", (_) => new MaxBranchingAnalyzer <DungeonGeneratorConfiguration <int>, GeneratorData>() }, { "ChainDecomposition", (mapDescription) => new ChainDecompositionAnalyzer <DungeonGeneratorConfiguration <int>, int, GeneratorData>(mapDescription) }, }; // Select graphs var graphs = options.Graphs.Count() != 0 ? options .Graphs .Select(x => allGraphs[x]) .ToList() : allGraphs.Values.ToList(); graphs = options .Graphs .Select(x => allGraphs[x]) .ToList(); // Select analyzers var analyzers = options.Mutations.Count() != 0 ? options .Mutations .Select(x => allAnalyzers[x]) .ToList() : allAnalyzers.Values.ToList(); var inputs = new List <Input>(); foreach (var graphPair in graphs) { foreach (var corridorOffset in options.CorridorOffsets) { var corridorOffsets = corridorOffset.Split(",").Select(x => int.Parse(x)).ToList(); var withCorridors = corridorOffsets[0] != 0; var canTouch = options.CanTouch || !withCorridors; var name = MapDescriptionUtils.GetInputName(graphPair.Item1, options.Scale, withCorridors, corridorOffsets, canTouch); var graph = graphPair.Item2; var basicRoomTemplates = MapDescriptionUtils.GetBasicRoomTemplates(options.Scale); var basicRoomDescription = new BasicRoomDescription(basicRoomTemplates); var corridorRoomTemplates = withCorridors ? MapDescriptionUtils.GetCorridorRoomTemplates(corridorOffsets) : null; var corridorRoomDescription = withCorridors ? new CorridorRoomDescription(corridorRoomTemplates) : null; var mapDescription = MapDescriptionUtils.GetBasicMapDescription(graph, basicRoomDescription, corridorRoomDescription, withCorridors); inputs.Add(new Input() { Name = name, MapDescription = mapDescription, Configuration = new DungeonGeneratorConfiguration <int>() { RoomsCanTouch = canTouch, } }); } } foreach (var mapDescriptionKey in options.MapDescriptions) { var mapDescription = mapDescriptions[mapDescriptionKey]; inputs.Add(new Input() { Name = mapDescription.Item1, MapDescription = mapDescription.Item2, Configuration = new DungeonGeneratorConfiguration <int>() { RoomsCanTouch = options.CanTouch, } }); } var resultsDict = new Dictionary <Input, Result>(); var partitioner = Partitioner.Create(inputs, EnumerablePartitionerOptions.NoBuffering); Parallel.ForEach(partitioner, new ParallelOptions { MaxDegreeOfParallelism = options.MaxThreads }, input => { lock (Logger) { Logger.WriteLine($"Started {input.Name}"); } var result = RunEvolution(input, options, analyzers.Select(x => x(input.MapDescription)).ToList()); lock (Logger) { Logger.WriteLine($"Ended {input.Name}"); } lock (resultsDict) { resultsDict[input] = result; } }); var results = inputs.Select(x => resultsDict[x]).ToList(); Logger.WriteLine(); AnalyzeMutations(results.ToList()); var inputsNewConfigurations = results.Select(x => new DungeonGeneratorInput <int>(x.Input.Name, x.Input.MapDescription, x.NewConfiguration)); var inputsOldConfigurations = results.Select(x => new DungeonGeneratorInput <int>(x.Input.Name, x.Input.MapDescription, x.Input.Configuration)); var benchmarkRunner = new BenchmarkRunner <IMapDescription <int> >(); var benchmarkScenarioNew = new BenchmarkScenario <IMapDescription <int> >("NewConfigurations", GetGeneratorRunnerFactory); var benchmarkScenarioOld = new BenchmarkScenario <IMapDescription <int> >("OldConfigurations", GetGeneratorRunnerFactory); var resultSaver = new BenchmarkResultSaver(); var scenarioResultNew = benchmarkRunner.Run(benchmarkScenarioNew, inputsNewConfigurations, options.FinalEvaluationIterations, new BenchmarkOptions() { WithConsolePreview = false, }); resultSaver.SaveResultDefaultLocation(scenarioResultNew, directory: Directory); var scenarioResultOld = benchmarkRunner.Run(benchmarkScenarioOld, inputsOldConfigurations, options.FinalEvaluationIterations, new BenchmarkOptions() { WithConsolePreview = false, }); resultSaver.SaveResultDefaultLocation(scenarioResultOld, directory: Directory); }
/// <summary> /// Benchmark our speed improvements. /// </summary> public static void CompareOldAndNew() { //var mapDescriptions = GetMapDescriptionsSet(new IntVector2(1, 1), false); var mapDescriptions = GetMapDescriptionsForThesis(false); var layoutGenerator = LayoutGeneratorFactory.GetDefaultChainBasedGenerator <int>(); var benchmark = Benchmark.CreateFor(layoutGenerator); layoutGenerator.InjectRandomGenerator(new Random(0)); layoutGenerator.SetLayoutValidityCheck(false); var scenario = BenchmarkScenario.CreateScenarioFor(layoutGenerator); scenario.SetRunsCount(1); // Measure the difference between old and new approaches { var setups = scenario.MakeSetupsGroup(); setups.AddSetup("Old", (generator) => { //generator.SetChainDecompositionCreator(mapDescription => new OriginalChainDecomposition()); generator.SetChainDecompositionCreator(mapDescription => new OldChainDecomposition <int>(new GraphDecomposer <int>())); //generator.SetGeneratorPlannerCreator(mapDescription => new SlowGeneratorPlanner<Layout<Configuration<EnergyData>, BasicEnergyData>>()); //generator.SetLayoutEvolverCreator((mapDescription, layoutOperations) => //{ // var evolver = // new SimulatedAnnealingEvolver<Layout<Configuration<EnergyData>, BasicEnergyData>, int, // Configuration<EnergyData>>(layoutOperations); // evolver.Configure(50, 500); // evolver.SetRandomRestarts(true, SimulatedAnnealingEvolver<Layout<Configuration<EnergyData>, BasicEnergyData>, int, Configuration<EnergyData>>.RestartSuccessPlace.OnAccepted, false, 0.5f); // return evolver; //}); generator.SetGeneratorPlannerCreator(mapDescription => new BasicGeneratorPlanner <Layout <Configuration <EnergyData>, BasicEnergyData> >()); generator.SetLayoutEvolverCreator((mapDescription, layoutOperations) => { var evolver = new SimulatedAnnealingEvolver <Layout <Configuration <EnergyData>, BasicEnergyData>, int, Configuration <EnergyData> >(layoutOperations); return(evolver); }); generator.InjectRandomGenerator(new Random(0)); }); setups.AddSetup("New", (generator) => { generator.SetChainDecompositionCreator(mapDescription => new BreadthFirstChainDecomposition <int>(new GraphDecomposer <int>())); generator.SetGeneratorPlannerCreator(mapDescription => new BasicGeneratorPlanner <Layout <Configuration <EnergyData>, BasicEnergyData> >()); generator.SetLayoutEvolverCreator((mapDescription, layoutOperations) => { var evolver = new SimulatedAnnealingEvolver <Layout <Configuration <EnergyData>, BasicEnergyData>, int, Configuration <EnergyData> >(layoutOperations); return(evolver); }); generator.InjectRandomGenerator(new Random(0)); }); } Benchmark.WithDefaultFiles((sw, dw) => { benchmark.Execute(layoutGenerator, scenario, mapDescriptions, 80, 1, sw, dw); }); }