/// <summary>
 /// 单步执行行为树。
 /// </summary>
 /// <param name="deltaTime">帧时长。</param>
 private void FastUpdate(float deltaTime)
 {
     eventCache.PopHotEvents();
     btOwner.Tick();
 }
예제 #2
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 public void NextMove()
 {
     aurielBehaviourTree.Tick();
 }
예제 #3
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 public void EvaluateNextMove()
 {
     tree.Tick();
 }