public void BehaviorTree2_Test() { var ai = BehaviorTreeMiner.BuildLowerPriorityAbortTree(); for (var i = 0; i < 100; i++) { ai.Tick(); } }
public void BehaviorTree1_Test() { var ai = BehaviorTreeMiner.BuildSelfAbortTree(); for (var i = 0; i < 100; i++) { ai.Tick(); } }