public static BeefMapObjectModel LoadByFile(string filePath) { var bytes = File.ReadAllBytes(filePath); var beefMapObject = BeefMapObject.GetRootAsBeefMapObject(new ByteBuffer(bytes)); return(new BeefMapObjectModel(beefMapObject)); }
public static BeefMapObjectModel LoadByData(byte[] bytes) { var beefMapObject = BeefMapObject.GetRootAsBeefMapObject(new ByteBuffer(bytes)); return(new BeefMapObjectModel(beefMapObject)); }