// Use this for initialization void Start() { networkManager = GameObject.Find("NetworkManager").GetComponent <NetworkManager>(); beatCounter = GameObject.Find("BeatCounter").GetComponent <BeatCounter>(); beatCounter.Start(); height = Camera.main.orthographicSize * 2.0f; startX = Camera.main.orthographicSize * Screen.width / Screen.height; transform.localScale = new Vector2(transform.localScale.x, height); transform.position = new Vector2(-startX, 0.0f); }
public BeatCounter GetBeatCounter() { if (GameObject.Find("BeatCounter") == null) { Debug.LogError("Impossible de trouver l'objet BeatCounter dans la scène"); return(null); } BeatCounter o = GameObject.Find("BeatCounter").GetComponent <BeatCounter>(); if (!o.isStart) { o.Start(); } return(o); }