/// <summary> /// Event handler called when a goodbye message is received. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The <see cref="BcpMessageEventArgs"/> instance containing the event data.</param> public void Goodbye(object sender, BcpMessageEventArgs e) { Fsm.Event(sendEvent); }
/// <summary> /// Event handler called when a tilt event occurs. /// </summary> /// <param name="sender">The sender.</param> /// <param name="e">The <see cref="BcpMessageEventArgs"/> instance containing the event data.</param> public void Tilt(object sender, BcpMessageEventArgs e) { Fsm.Event(sendEvent); }
/// <summary> /// Event handler called when a ball end event is received. /// </summary> /// <param name="sender">The sender.</param> public void BallEnd(object sender, BcpMessageEventArgs e) { Fsm.Event(sendEvent); }