private void Awake() { Instance = this; }
public void PlayBattleSE(BattleSE se) { BattleSound[(int)se].Play(); }
public override IEnumerator Execute() { //効果音を再生します BattleSE.PlaySE(audioClip); yield break; }
public void playBattleSE(BattleSE SE) { PC.AM.PlayBattleSE (SE); }