예제 #1
0
 // Start is called before the first frame update
 void Start()
 {
     benemyhealth = benemystarthealth;
     player       = FindObjectOfType <BattlePlayerHealthManager>();
     anim         = GetComponent <Animator>();
     etype        = LayerMask.GetMask();
     if (etype == 10)
     {
         eattackdmg = 5;
         layername  = LayerMask.LayerToName(10);
     }
     if (etype == 10)
     {
         eattackdmg = 10;
         layername  = LayerMask.LayerToName(10);
     }
     if (etype == 10)
     {
         eattackdmg = 1;
         layername  = LayerMask.LayerToName(10);
     }
 }
예제 #2
0
 // Start is called before the first frame update
 void Start()
 {
     player = FindObjectOfType <BattlePlayerHealthManager>();
 }