public override void OnMessage(Message message) { string name = message.Name; object[] body = message.Params; switch (name) { case MessageConst.CMD_BATTLE_SET_POWER: SetProgress((int)body[0], MaxPower); _battleCommon.Show(); _model.IsGetBattleResult = true; ClientTimer.Instance.DelayCall(OnBattleResult, 1f); break; case MessageConst.CMD_BATTLE_CHANGE_POWER: _battleCommon.Show(); Power += (int)body[0]; // Debug.LogError("进度条增加的值==="+Power); SetProgress(Power, MaxPower); break; case MessageConst.CMD_BATTLE_SHOW_SUPPORTER_VIEW: _supporterPanel = new SupporterPanel(); _supporterPanel.Init(this); _supporterPanel.Show(0); _currentPanel = _supporterPanel; break; case MessageConst.CMD_BATTLE_NEXT: if (_currentPanel == _supporterPanel) { // _battleCommon.Hide(); //显示广场和粉丝动画 _currentPanel.Destroy(); Queue <string> fansInfo = (Queue <string>)body[0]; int tempPower = (int)body[1]; _battlePanel.GetFansInfo(fansInfo); _battlePanel.GetPower(tempPower); _currentPanel = _battlePanel; } else if (_currentPanel == _battlePanel) { _superStarPanel = new SuperStarPanel(); _superStarPanel.Init(this); _superStarPanel.Show(0); _currentPanel = _superStarPanel; _battleCommon.Hide(); } break; case MessageConst.CMD_BATTLE_SUPERSTAR_CONFIRM: _model.IsShowingAnimation = true; _superStarPanel.Hide(); _battleCommon.Show(); Power += (int)body[0]; SetProgress(Power, MaxPower); break; case MessageConst.CMD_BATTLE_SHOW_REWARD: _currentPanel.Destroy(); _currentPanel = new FinalEstimateRewardPanel(); _currentPanel.Init(this); _battleFinalBg.Show(); _battleCommon.Hide(); _battleFinalBg.transform.SetSiblingIndex(0); break; case MessageConst.CMD_BATTLE_FINISH: // if(body != null && body.Length > 0) // { // string moduleName = (string) body[0]; // ModuleManager.Instance.EnterModule(moduleName); // } // else // { // ModuleManager.Instance.GoBack(); // } ClientTimer.Instance.DelayCall(() => { if (body != null && body.Length > 0) { string moduleName = (string)body[0]; ModuleManager.Instance.EnterModule(moduleName); } else { // ModuleManager.Instance.GoBack(); } }, 0.3f); break; case MessageConst.CMD_BATTLE_RESTART: if (_model.LevelVo.CostEnergy > GlobalData.PlayerModel.PlayerVo.Energy) { FlowText.ShowMessage(I18NManager.Get("MainLine_BattleIntroductionPopupHint1")); } else { Reset(); } break; case MessageConst.CMD_BATTLE_FANS_CALL_ANIMATION_FINISH: _model.IsShowingAnimation = false; OnBattleResult(); break; case MessageConst.CMD_BATTLE_SEND_ROLE_ID: roleIds = (Queue <int>)body[0]; break; case MessageConst.CMD_BATTLE_GET_RES: _battleCommon.Hide(); _battlePanel.HideBackBtn(); _battlePanel.GetRolesId(roleIds); break; case MessageConst.CMD_BATTLE_HIDE_PROGRESS: _battleCommon.Hide(); break; } }