public override void Execute(BattleObject obj, GameAction action) { base.Execute(obj, action); string name = (string)GetArgument("name", obj, action); int centerx = (int)GetArgument("centerx", obj, action); int centery = (int)GetArgument("centery", obj, action); obj.GetAnchorPoint(name).MoveAnchorPixel(centerx, centery); }