void OnEnable() { if (endTurnButton == null) { Debug.LogWarning("End turn button reference not set in UIBattleHandler."); } else { endTurnButton.SetActive(false); } if (shortcutButton == null) { Debug.LogWarning("Shortcut button reference not set in UIBattleHandler (top left button)."); } else { shortcutButton.SetActive(false); } BattleHandler.EnableMonstersLifeBars(); ChangeState(UIBattleState.WaitForDiceThrow); }